Project Submission (late)
Dependencies: mbed
Menus/VictoryMenu.h@0:72f372170a73, 2019-05-10 (annotated)
- Committer:
- el17tc
- Date:
- Fri May 10 08:07:10 2019 +0000
- Revision:
- 0:72f372170a73
- Child:
- 3:83e79d31930c
Save at functioning version;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el17tc | 0:72f372170a73 | 1 | #ifndef VICTORYMENU_H |
el17tc | 0:72f372170a73 | 2 | #define VICTORYMENU_H |
el17tc | 0:72f372170a73 | 3 | |
el17tc | 0:72f372170a73 | 4 | #include "Menus.h" |
el17tc | 0:72f372170a73 | 5 | |
el17tc | 0:72f372170a73 | 6 | // yes button used in the VictoryMenu and the DefeatMenu |
el17tc | 0:72f372170a73 | 7 | class YesButton : public Button { |
el17tc | 0:72f372170a73 | 8 | public: |
el17tc | 0:72f372170a73 | 9 | YesButton() { |
el17tc | 0:72f372170a73 | 10 | x = 5; |
el17tc | 0:72f372170a73 | 11 | y = 32; |
el17tc | 0:72f372170a73 | 12 | } |
el17tc | 0:72f372170a73 | 13 | void virtual run() { |
el17tc | 0:72f372170a73 | 14 | printf("YesButton pushed\n"); |
el17tc | 0:72f372170a73 | 15 | restartFlag = true; |
el17tc | 0:72f372170a73 | 16 | } |
el17tc | 0:72f372170a73 | 17 | }; |
el17tc | 0:72f372170a73 | 18 | // no button used in the VictoryMenu and the DefeatMenu |
el17tc | 0:72f372170a73 | 19 | class NoButton : public Button { |
el17tc | 0:72f372170a73 | 20 | public: |
el17tc | 0:72f372170a73 | 21 | NoButton() { |
el17tc | 0:72f372170a73 | 22 | x = 58; |
el17tc | 0:72f372170a73 | 23 | y = 32; |
el17tc | 0:72f372170a73 | 24 | } |
el17tc | 0:72f372170a73 | 25 | void virtual run() { |
el17tc | 0:72f372170a73 | 26 | printf("NoButton pushed\n"); |
el17tc | 0:72f372170a73 | 27 | menuFlag = true; |
el17tc | 0:72f372170a73 | 28 | } |
el17tc | 0:72f372170a73 | 29 | }; |
el17tc | 0:72f372170a73 | 30 | // VictoryMenu displays when the player escapes the maze, it displays score |
el17tc | 0:72f372170a73 | 31 | // and restart options |
el17tc | 0:72f372170a73 | 32 | class VictoryMenu : public Menu { |
el17tc | 0:72f372170a73 | 33 | public: |
el17tc | 0:72f372170a73 | 34 | VictoryMenu(N5110* screenPtr) : Menu(screenPtr) { |
el17tc | 0:72f372170a73 | 35 | buttons[0] = new YesButton; |
el17tc | 0:72f372170a73 | 36 | buttons[1] = new NoButton; |
el17tc | 0:72f372170a73 | 37 | currentButton = buttons[0]; |
el17tc | 0:72f372170a73 | 38 | numOfButtons = 2; |
el17tc | 0:72f372170a73 | 39 | buttonIndex = 0; |
el17tc | 0:72f372170a73 | 40 | } |
el17tc | 0:72f372170a73 | 41 | void virtual draw() { |
el17tc | 0:72f372170a73 | 42 | std::stringstream sscore; |
el17tc | 0:72f372170a73 | 43 | sscore << "Score: " << score; |
el17tc | 0:72f372170a73 | 44 | lcd->printString("VICTORY",10,1); |
el17tc | 0:72f372170a73 | 45 | lcd->printString(sscore.str().c_str(),10,2); |
el17tc | 0:72f372170a73 | 46 | lcd->printString("Play again?",10,3); |
el17tc | 0:72f372170a73 | 47 | lcd->printString("Yes No",10,4); |
el17tc | 0:72f372170a73 | 48 | } |
el17tc | 0:72f372170a73 | 49 | ~VictoryMenu() { |
el17tc | 0:72f372170a73 | 50 | delete buttons[0]; |
el17tc | 0:72f372170a73 | 51 | delete buttons[1]; |
el17tc | 0:72f372170a73 | 52 | } |
el17tc | 0:72f372170a73 | 53 | }; |
el17tc | 0:72f372170a73 | 54 | |
el17tc | 0:72f372170a73 | 55 | #endif // VICTORYMENU_H |