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Dependencies: mbed
Cricket/Cricket.h
- Committer:
- shahidsajid
- Date:
- 2019-04-22
- Revision:
- 11:f481ec642cc5
- Parent:
- 10:6c6e09023942
- Child:
- 12:954da4f4e565
File content as of revision 11:f481ec642cc5:
#ifndef CRICKET_H #define CRICKET_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Ball.h" /** Ball Class @author Dr Craig A. Evans, University of Leeds @brief Controls the ball in the Pong game @date Febraury 2017 */ class Cricket { public: Cricket(); ~Cricket(); void init(); void draw(N5110 &lcd); void set_field(N5110 &lcd); void draw_field(N5110 &lcd); void update_game(int checkHit, Direction dir); void play_game(N5110 &lcd,Gamepad &pad); void game(N5110 &lcd,Gamepad &pad); private: Ball ball; Bat bat; struct Fielder{ Direction dir; int x; int y; int position; }; Fielder field[5]; int direction_set; Vector2D ball_position; int new_round; int fieldNumbers[10]; int ballHit; int d; int _size; int _x; int _y; }; #endif