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Dependencies: mbed
Ball/Ball.h
- Committer:
- shahidsajid
- Date:
- 2019-05-01
- Revision:
- 26:6427f09cf8d3
- Parent:
- 20:9d21599fe350
- Child:
- 28:d0b0a64a832d
File content as of revision 26:6427f09cf8d3:
#ifndef BALL_H #define BALL_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Bat.h" /** Ball Class @author Shahid Zubin Sajid @brief Controls the ball in the Hero Cricket Game @date May 2019 */ class Ball { public: Ball(); ~Ball(); void init(int size,int speed); void draw(N5110 &lcd); void reset(); void reset_ball_count(); /// accessors and mutators int ball_start(Gamepad &pad); void get_direction(Gamepad &pad); int get_ball_count(); //void update_ball(int checkHit, Direction dir); int update_ball(int expected_x,int expected_y); int bowler_start(Gamepad &pad); void increment_ball_count(); private: struct Fielder{ Direction dir; int x; int y; int position; }; int fieldNumbers[10]; Bat bat; int _ball_count; int _bowled; int _set_tone; int d; int _size; int _x; int _y; int _x1; int _y1; }; #endif