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Dependencies: mbed
Diff: UserInteraction/UX.h
- Revision:
- 29:f7a2d2a755ec
- Parent:
- 28:d0b0a64a832d
- Child:
- 30:43aace0fdbdf
--- a/UserInteraction/UX.h Tue May 07 17:50:58 2019 +0000
+++ b/UserInteraction/UX.h Tue May 07 18:38:54 2019 +0000
@@ -69,11 +69,12 @@
void info_screen(N5110 &menu_lcd, int target);
private:
- // Seperate Gamepad has been used in this class because Gamepad obect
- //from the main class had issues with the CHECK_EVENT Function. The function was not responsive
- // and could not be resolved and as a result the only suitable solution was to create another object
- // this explains why a ux object was passed in the Bat class to check if ball was hit or lofted as the
- // CHECK_EVENT was not responsive in the BAT class
+ /*Seperate Gamepad has been used in this class because Gamepad obect
+ f rom the main class had issues with the CHECK_EVENT Function. The function was not responsive
+ and could not be resolved and as a result the only suitable solution was to create another object
+ this explains why a ux object was passed in the Bat class to check if ball was hit or lofted as the
+ CHECK_EVENT was not responsive in the BAT class
+ */
Gamepad batPad;
// boolean variable used in get_a_pressed() get_l_pressed() to check if button is pressed