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Dependencies: mbed
Bat/Bat.h@28:d0b0a64a832d, 2019-05-07 (annotated)
- Committer:
- shahidsajid
- Date:
- Tue May 07 17:50:58 2019 +0000
- Revision:
- 28:d0b0a64a832d
- Parent:
- 26:6427f09cf8d3
- Child:
- 29:f7a2d2a755ec
Documented the bat and ball class;
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| shahidsajid | 4:55a0509c4874 | 1 | #ifndef BAT_H |
| shahidsajid | 4:55a0509c4874 | 2 | #define BAT_H |
| shahidsajid | 4:55a0509c4874 | 3 | |
| shahidsajid | 4:55a0509c4874 | 4 | #include "mbed.h" |
| shahidsajid | 4:55a0509c4874 | 5 | #include "N5110.h" |
| shahidsajid | 4:55a0509c4874 | 6 | #include "Gamepad.h" |
| shahidsajid | 21:a0904159e183 | 7 | #include "UX.h" |
| shahidsajid | 4:55a0509c4874 | 8 | |
| shahidsajid | 26:6427f09cf8d3 | 9 | /** Bat Class |
| shahidsajid | 26:6427f09cf8d3 | 10 | @author Shahid Zubin Sajid, |
| shahidsajid | 26:6427f09cf8d3 | 11 | @brief Bat charactersitics and checks for collisions |
| shahidsajid | 4:55a0509c4874 | 12 | @date Febraury 2017 |
| shahidsajid | 4:55a0509c4874 | 13 | */ |
| shahidsajid | 4:55a0509c4874 | 14 | class Bat |
| shahidsajid | 4:55a0509c4874 | 15 | { |
| shahidsajid | 4:55a0509c4874 | 16 | |
| shahidsajid | 4:55a0509c4874 | 17 | public: |
| shahidsajid | 4:55a0509c4874 | 18 | Bat(); |
| shahidsajid | 4:55a0509c4874 | 19 | ~Bat(); |
| shahidsajid | 28:d0b0a64a832d | 20 | /** |
| shahidsajid | 28:d0b0a64a832d | 21 | * @brief Initlialises the Bat class |
| shahidsajid | 28:d0b0a64a832d | 22 | * @details Sets the Bat's position and sets the batting variables to 0 |
| shahidsajid | 28:d0b0a64a832d | 23 | */ |
| shahidsajid | 4:55a0509c4874 | 24 | void init(int x,int y); |
| shahidsajid | 28:d0b0a64a832d | 25 | /** |
| shahidsajid | 28:d0b0a64a832d | 26 | * @brief Prints the bat to the LCD at the inititialised co-ordinates |
| shahidsajid | 28:d0b0a64a832d | 27 | * @param &lcd @details reference object for a N5110 class object |
| shahidsajid | 28:d0b0a64a832d | 28 | */ |
| shahidsajid | 4:55a0509c4874 | 29 | void draw(N5110 &lcd); |
| shahidsajid | 28:d0b0a64a832d | 30 | /** |
| shahidsajid | 28:d0b0a64a832d | 31 | * @brief Resets the batting variables to 0 |
| shahidsajid | 28:d0b0a64a832d | 32 | * param &lcd @details reference pointer for the LCD |
| shahidsajid | 28:d0b0a64a832d | 33 | */ |
| shahidsajid | 26:6427f09cf8d3 | 34 | void reset(); |
| shahidsajid | 26:6427f09cf8d3 | 35 | |
| shahidsajid | 28:d0b0a64a832d | 36 | //accessors and mutators |
| shahidsajid | 28:d0b0a64a832d | 37 | /** |
| shahidsajid | 28:d0b0a64a832d | 38 | * @brief Checks if the ball has been hit with the bat during each round |
| shahidsajid | 28:d0b0a64a832d | 39 | * @param @ux @details takes a UserExperience object to check if Button A has been pressed |
| shahidsajid | 28:d0b0a64a832d | 40 | * @returns a boolean value true if ball has been hit during the round and false if ball was missed |
| shahidsajid | 28:d0b0a64a832d | 41 | */ |
| shahidsajid | 21:a0904159e183 | 42 | int get_hitBall(UX &ux); |
| shahidsajid | 28:d0b0a64a832d | 43 | /** |
| shahidsajid | 28:d0b0a64a832d | 44 | * @brief Checks if the hit was a lofted hit |
| shahidsajid | 28:d0b0a64a832d | 45 | * @param @ux @details takes a UserExperience object to check if Button L has been pressed |
| shahidsajid | 28:d0b0a64a832d | 46 | * @returns a boolean value true if button L is pressed during the round and false if button L is not pressed |
| shahidsajid | 28:d0b0a64a832d | 47 | */ |
| shahidsajid | 21:a0904159e183 | 48 | int get_loft_ball(UX &ux); |
| shahidsajid | 14:122eaa3b7a50 | 49 | |
| shahidsajid | 4:55a0509c4874 | 50 | |
| shahidsajid | 4:55a0509c4874 | 51 | private: |
| shahidsajid | 14:122eaa3b7a50 | 52 | |
| shahidsajid | 28:d0b0a64a832d | 53 | // Seperate Gamepad has been used in this class because Gamepad obect |
| shahidsajid | 28:d0b0a64a832d | 54 | //from the main class had issues with the CHECK_EVENT Function. The function was not responsive |
| shahidsajid | 28:d0b0a64a832d | 55 | // and could not be resolved and as a result the only suitable solution was to create another object |
| shahidsajid | 14:122eaa3b7a50 | 56 | |
| shahidsajid | 28:d0b0a64a832d | 57 | //integer variable used to check if ball is Hit, the variable is essentially used as a flag |
| shahidsajid | 28:d0b0a64a832d | 58 | // in the cricket method |
| shahidsajid | 6:3e50f2cf4366 | 59 | int _hitBall; |
| shahidsajid | 28:d0b0a64a832d | 60 | |
| shahidsajid | 28:d0b0a64a832d | 61 | //integer variable used to check if the hit is lofted, the variable is essentially used as a flag |
| shahidsajid | 28:d0b0a64a832d | 62 | // in the cricket class |
| shahidsajid | 13:924891519a95 | 63 | int _loft_ball; |
| shahidsajid | 28:d0b0a64a832d | 64 | |
| shahidsajid | 28:d0b0a64a832d | 65 | //Direction of the ball |
| shahidsajid | 4:55a0509c4874 | 66 | int d; |
| shahidsajid | 28:d0b0a64a832d | 67 | |
| shahidsajid | 28:d0b0a64a832d | 68 | //x co-ordinate for the bat to be printed on the LCD |
| shahidsajid | 26:6427f09cf8d3 | 69 | int _bat_x; |
| shahidsajid | 28:d0b0a64a832d | 70 | //y co-ordinate for the bat to be printed on the LCD |
| shahidsajid | 26:6427f09cf8d3 | 71 | int _bat_y; |
| shahidsajid | 4:55a0509c4874 | 72 | }; |
| shahidsajid | 4:55a0509c4874 | 73 | #endif |