ELEC2645 (2018/19) / Mbed 2 deprecated el17szs

Dependencies:   mbed

Committer:
shahidsajid
Date:
Tue Apr 23 12:46:34 2019 +0000
Revision:
12:954da4f4e565
Parent:
11:f481ec642cc5
Child:
13:924891519a95
Player able to hit the ball to 8 different parts of the field; Created update_ball(); Created init_positions() methods

Who changed what in which revision?

UserRevisionLine numberNew contents of line
shahidsajid 10:6c6e09023942 1 #ifndef CRICKET_H
shahidsajid 10:6c6e09023942 2 #define CRICKET_H
shahidsajid 10:6c6e09023942 3
shahidsajid 10:6c6e09023942 4 #include "mbed.h"
shahidsajid 10:6c6e09023942 5 #include "N5110.h"
shahidsajid 10:6c6e09023942 6 #include "Gamepad.h"
shahidsajid 10:6c6e09023942 7 #include "Ball.h"
shahidsajid 10:6c6e09023942 8
shahidsajid 10:6c6e09023942 9 /** Ball Class
shahidsajid 10:6c6e09023942 10 @author Dr Craig A. Evans, University of Leeds
shahidsajid 10:6c6e09023942 11 @brief Controls the ball in the Pong game
shahidsajid 10:6c6e09023942 12 @date Febraury 2017
shahidsajid 10:6c6e09023942 13 */
shahidsajid 10:6c6e09023942 14 class Cricket
shahidsajid 10:6c6e09023942 15 {
shahidsajid 10:6c6e09023942 16
shahidsajid 10:6c6e09023942 17 public:
shahidsajid 10:6c6e09023942 18 Cricket();
shahidsajid 10:6c6e09023942 19 ~Cricket();
shahidsajid 10:6c6e09023942 20 void init();
shahidsajid 10:6c6e09023942 21 void draw(N5110 &lcd);
shahidsajid 10:6c6e09023942 22 void set_field(N5110 &lcd);
shahidsajid 10:6c6e09023942 23 void draw_field(N5110 &lcd);
shahidsajid 10:6c6e09023942 24 void update_game(int checkHit, Direction dir);
shahidsajid 11:f481ec642cc5 25 void play_game(N5110 &lcd,Gamepad &pad);
shahidsajid 12:954da4f4e565 26 void game(N5110 &lcd,Gamepad &pad);
shahidsajid 12:954da4f4e565 27 void set_init_positions(int x,int y, Direction direction,int no);
shahidsajid 12:954da4f4e565 28 void init_positions();
shahidsajid 10:6c6e09023942 29 private:
shahidsajid 10:6c6e09023942 30 Ball ball;
shahidsajid 10:6c6e09023942 31 Bat bat;
shahidsajid 12:954da4f4e565 32
shahidsajid 12:954da4f4e565 33 struct fielder_positions{
shahidsajid 12:954da4f4e565 34 Direction dir;
shahidsajid 12:954da4f4e565 35 int x;
shahidsajid 12:954da4f4e565 36 int y;
shahidsajid 12:954da4f4e565 37 int no;
shahidsajid 12:954da4f4e565 38 };
shahidsajid 12:954da4f4e565 39 fielder_positions positions[7];
shahidsajid 10:6c6e09023942 40 struct Fielder{
shahidsajid 10:6c6e09023942 41 Direction dir;
shahidsajid 10:6c6e09023942 42 int x;
shahidsajid 10:6c6e09023942 43 int y;
shahidsajid 10:6c6e09023942 44 int position;
shahidsajid 10:6c6e09023942 45 };
shahidsajid 10:6c6e09023942 46 Fielder field[5];
shahidsajid 10:6c6e09023942 47 int direction_set;
shahidsajid 10:6c6e09023942 48 Vector2D ball_position;
shahidsajid 12:954da4f4e565 49 Direction ball_direction;
shahidsajid 12:954da4f4e565 50 int check_bowled;
shahidsajid 12:954da4f4e565 51 int init_field_counter;
shahidsajid 12:954da4f4e565 52 int fieldersCount;
shahidsajid 10:6c6e09023942 53 int new_round;
shahidsajid 10:6c6e09023942 54 int fieldNumbers[10];
shahidsajid 12:954da4f4e565 55 int fielder_no;
shahidsajid 10:6c6e09023942 56 int ballHit;
shahidsajid 10:6c6e09023942 57 int d;
shahidsajid 10:6c6e09023942 58 int _size;
shahidsajid 10:6c6e09023942 59 int _x;
shahidsajid 10:6c6e09023942 60 int _y;
shahidsajid 10:6c6e09023942 61 };
shahidsajid 10:6c6e09023942 62 #endif