
Game for Leeds University Gamepad for the FRDM-K64F: Game is a RPG Horror Title.
Dependencies: mbed FATFileSystem
Diff: main.cpp
- Revision:
- 12:ff8d26124c38
- Parent:
- 11:7f3e9bc7366d
- Child:
- 14:165fff6d1854
--- a/main.cpp Sun May 05 03:45:29 2019 +0000 +++ b/main.cpp Sun May 05 19:32:58 2019 +0000 @@ -18,18 +18,25 @@ SDFileSystem sd(PTE3, PTE1, PTE2, PTE4, "sd"); N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); CaMove CM(PTB9,PTB11,PTB10); +WDplayer wav(PTC10); SceneCreator SNC(PTD0); Timer Time; int main() { + const char *path; + path = "/sd/Game-Files/AudBin/play1.wav"; + wav.intWD(path, true); lcd.init(); Time.start(); - SNC.Scenesp(lcd,CM,0,40,20,Fd,0); + SNC.Scenesp(lcd,CM,0,40,20,Fd,0,wav); Time.stop(); int Random = (int)Time.read(); Random = Random % 3; - SNC.Scenesp(lcd,CM,1,35,29,Fd,Random); - SNC.Scenesp(lcd,CM,2,61,17,Lt,Random); - SNC.Scenesp(lcd,CM,3,58,26,Bd,0); + wav.intWD(path, true); + SNC.Scenesp(lcd,CM,1,35,29,Fd,Random,wav); + wav.intWD(path, true); + SNC.Scenesp(lcd,CM,2,61,17,Lt,Random,wav); + wav.intWD(path, true); + SNC.Scenesp(lcd,CM,3,58,26,Bd,0,wav); }