Dependencies:   mbed FATFileSystem

Revision:
17:7d4d8905b608
Parent:
15:3d29fb195958
Child:
21:f3b0ce18b44f
--- a/SceneCreator/SceneFunctions.h	Tue May 07 21:26:26 2019 +0000
+++ b/SceneCreator/SceneFunctions.h	Wed May 08 00:30:09 2019 +0000
@@ -9,7 +9,7 @@
 @date 25th April 2019
 */
 #include "mbed.h"
-#include "N5110.h"
+#include "Bitmap.h"
 #include "CaMove.h"
 
 class SceneFunctions  {
@@ -26,56 +26,56 @@
     void set_buttonPin(PinName pin);
     void deletebutton();
     //Ultility Functions
-    void transition(N5110 &lcd);
-    void lockin(N5110 &lcd);
-    void flash(N5110 &lcd);
+    void transition(Bitmap &lcd);
+    void lockin(Bitmap &lcd);
+    void flash(Bitmap &lcd);
     
     //scene 0 Functions
     void set_scene0(CaMove &CM);
     //pre functions objs
-    void obj0_scene0(N5110 &lcd);
+    void obj0_scene0(Bitmap &lcd);
     //pos functions events
-    void event0_scene0(N5110 &lcd);
-    void event1_scene0(N5110 &lcd);
+    void event0_scene0(Bitmap &lcd);
+    void event1_scene0(Bitmap &lcd);
     
     //scene 1 Functions
     void set_scene1(CaMove &CM);
     //pre
-    void obj0_scene1(N5110 &lcd);
-    void obj1_scene1(N5110 &lcd);
+    void obj0_scene1(Bitmap &lcd);
+    void obj1_scene1(Bitmap &lcd);
     //pos
-    void event0_scene1(N5110 &lcd);
-    void event1_scene1(N5110 &lcd,CaMove &CM);
+    void event0_scene1(Bitmap &lcd);
+    void event1_scene1(Bitmap &lcd,CaMove &CM);
     
     //Scene2 Functions
     void set_scene2(CaMove &CM);
     //pre functions
-    void obj0_scene2(N5110 &lcd);
-    void obj1_scene2(N5110 &lcd,int rng);
+    void obj0_scene2(Bitmap &lcd);
+    void obj1_scene2(Bitmap &lcd,int rng);
     //pos functions
-    void event0_scene2(N5110 &lcd,CaMove &CM);
+    void event0_scene2(Bitmap &lcd,CaMove &CM);
     
     //Scene 3 Function
     void set_scene3(CaMove &CM);
     //pre function
-    void obj0_scene3(N5110 &lcd);
-    void obj1_scene3(N5110 &lcd);
-    void obj3_scene3(N5110 &lcd);
-    void obj4_scene3(N5110 &lcd);
+    void obj0_scene3(Bitmap &lcd);
+    void obj1_scene3(Bitmap &lcd);
+    void obj3_scene3(Bitmap &lcd);
+    void obj4_scene3(Bitmap &lcd);
     //pos function
-    void event0_scene3(N5110 &lcd);
-    void event1_scene3(N5110 &lcd);
-    void event2_scene3(N5110 &lcd);
-    void event3_scene3(N5110 &lcd,CaMove &CM);
+    void event0_scene3(Bitmap &lcd);
+    void event1_scene3(Bitmap &lcd);
+    void event2_scene3(Bitmap &lcd);
+    void event3_scene3(Bitmap &lcd,CaMove &CM);
     
     //Scene 4 Function
     void set_scene4(CaMove &CM);
     //pre functions
-    void obj1_scene4(N5110 &lcd);
-    void obj2_scene4(N5110 &lcd);
-    void obj3_scene4(N5110 &lcd);
+    void obj1_scene4(Bitmap &lcd);
+    void obj2_scene4(Bitmap &lcd);
+    void obj3_scene4(Bitmap &lcd);
     //pos function
-    void event0_scene4(N5110 &lcd,CaMove &CM);
+    void event0_scene4(Bitmap &lcd,CaMove &CM);
     
 };