Dependencies: mbed FATFileSystem
Diff: SceneCreator/SceneFunctions.cpp
- Revision:
- 10:4fda7b01484a
- Parent:
- 9:ac396c818874
- Child:
- 13:95323e0f2fcb
--- a/SceneCreator/SceneFunctions.cpp Thu Apr 25 01:31:32 2019 +0000 +++ b/SceneCreator/SceneFunctions.cpp Fri Apr 26 02:31:11 2019 +0000 @@ -1,9 +1,14 @@ #include "SceneFunctions.h" +#include "MiscPaths.h" //Constructor Functions void SceneFunctions::set_buttonPin(PinName pin) { _BOK = (new DigitalIn(pin)); _BOK->mode(PullDown); + _progress = 0; + _p[0] = true; + _p[1] = true; + _p[2] = true; } void SceneFunctions::deletebutton() { @@ -120,3 +125,142 @@ lcd.refresh(); wait(0.2); } + +//Scene 2 Functions +void SceneFunctions::set_scene2(CaMove &CM) { + CM.set_region(9, 17, 10, 14); //event 0 + +}; +//pre Functions +void SceneFunctions::obj0_scene2(N5110 &lcd) { + Bitmap::renderBMP(MISC[0],lcd,9,17); + lcd.drawLine(83,13,83,33,1); //right + lcd.drawLine(47,0,67,0,1); // top + lcd.drawLine(47,47,67,47,1); //bot +} + +void SceneFunctions::obj1_scene2(N5110 &lcd,int rng) { + switch(rng) { + case 0: + lcd.drawLine(83,13,83,33,1); //r + lcd.drawLine(47,0,67,0,1); // t + break; + case 1: + lcd.drawLine(47,47,67,47,1); //b + lcd.drawLine(83,13,83,33,1); //r + break; + case 2: + lcd.drawLine(47,47,67,47,1); //b + lcd.drawLine(47,0,67,0,1); // t + break; + } +} + +//pos Function +void SceneFunctions::event0_scene2(N5110 &lcd,CaMove &CM) { + this->transition(lcd); + lcd.clear(); + Bitmap::renderBMP(MISC[1],lcd,0,0); + lcd.refresh(); + wait(1); + CM.delete_regions(); + lcd.clear(); + lcd.printString("Help Me Please",0,0); + lcd.refresh(); + wait(0.5); + lcd.printString("I NEED YOUR",0,1); + lcd.printString("BLOOOD !!!",0,2); + lcd.refresh(); + wait(1); + CM.init(29,17,Fd); + CM.spawn(9,17); + lcd.inverseMode(); +} + +//Scene 3 Functions +void SceneFunctions::set_scene3(CaMove &CM) { + CM.set_region(72, 39, 10, 7); //event 0 + CM.set_region(73, 11, 10, 17); //event 1 + CM.set_region(64, 5, 10, 14); //event 2 + CM.set_region(42, 2, 11, 18); //event 3 +}; + +//pre Functions +void SceneFunctions::obj0_scene3(N5110 &lcd) { + lcd.drawLine(76,42,78,40,1); + lcd.drawRect(74,40,2,3,FILL_WHITE); + lcd.drawRect(28,29,11,13,FILL_WHITE); + lcd.drawRect(14,31,9,11,FILL_BLACK); + lcd.drawLine(16,33,20,33,0); + lcd.drawLine(20,33,20,37,0); + lcd.drawLine(20,37,16,37,0); +} + +void SceneFunctions::obj1_scene3(N5110 &lcd) { + lcd.setPixel(77,14,false); +} +//obj 2 not required +void SceneFunctions::obj3_scene3(N5110 &lcd) { + Bitmap::renderBMP(MISC[2],lcd,21,8); +} + +void SceneFunctions::obj4_scene3(N5110 &lcd) { + if (_progress < 3) { + lcd.drawRect(55,46,16,2,FILL_BLACK); + } +} + +//pos functions +void SceneFunctions::event0_scene3(N5110 &lcd) { + if(_p[0]) { + _p[0] = false; + _progress++; + } +} + + +void SceneFunctions::event1_scene3(N5110 &lcd) { + this->transition(lcd); + lcd.clear(); + lcd.printString("The Statue",0,0); + lcd.printString("Looks like a",0,1); + lcd.printString("Head But Eye",0,2); + lcd.printString("Missing I Stab",0,3); + lcd.printString("In a New One.",0,4); + lcd.refresh(); + if(_p[2]) { + _p[2] = false; + _progress++; + } + this->lockin(lcd); + this->transition(lcd); +} + + +void SceneFunctions::event2_scene3(N5110 &lcd) { + this->transition(lcd); + lcd.clear(); + lcd.printString("Welcome to",0,0); + lcd.printString("Mirror Room",0,1); + lcd.printString("But Beware Not",0,2); + lcd.printString("Touch Sarced",0,3); + lcd.printString("!!!ITEM!!!",0,4); + lcd.refresh(); + if(_p[1]) { + _p[1] = false; + _progress++; + } + this->lockin(lcd); + this->transition(lcd); +} + +void SceneFunctions::event3_scene3(N5110 &lcd,CaMove &CM) { + this->transition(lcd); + lcd.clear(); + CM.delete_regions(); + lcd.printString("CURSE YOU",0,0); + lcd.refresh(); + wait(0.5); + CM.spawn(21,8); + lcd.inverseMode(); +}