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Dependencies: mbed
Game/Game.h
- Committer:
- S_Tingle
- Date:
- 2019-04-28
- Revision:
- 7:fa8629d7bb6e
- Parent:
- 6:c4d49375be7b
- Child:
- 8:bf4f93602b8b
File content as of revision 7:fa8629d7bb6e:
#ifndef GAME_H #define GAME_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Smiley.h" #include "Maze.h" #include "mazeCollisions.h" class Game{ public: Game(); ~Game(); void init(); void dirmag(Gamepad &pad); void drawSprite(N5110 &lcd); void movement(Gamepad &pad); void allCollisions(N5110 &lcd,Gamepad &pad); private: Smiley smiley; Maze maze; mazeCollisions mazecollisions; Direction dir; float mag; int x; int y; int width; int height; }; #endif