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Dependencies: mbed
Enemy/Enemy1.cpp
- Committer:
- S_Tingle
- Date:
- 2019-05-08
- Revision:
- 18:ba4159ab4da7
- Parent:
- 16:37d98c281eb3
- Child:
- 21:7d4827af00d6
File content as of revision 18:ba4159ab4da7:
#include "Enemy1.h" Enemy1::Enemy1(){ x_enem = 27; y_enem = 17; } Enemy1::~Enemy1(){ } void Enemy1::init(int x,int y){ x_enem = x; y_enem = y; } int Enemy1::get_x_enem(){ return x_enem; } int Enemy1::get_y_enem(){ return y_enem; } void Enemy1::drawSprite(N5110 &lcd){ lcd.drawSprite(x_enem,y_enem,7,7,(int *)enemy_A); } void Enemy1::movement(N5110 &lcd){ accel = 1; _incrementer_enem1++; if ( _incrementer_enem1 == 62 ) { _incrementer_enem1 = 0; } if ( _incrementer_enem1 >= 0 && _incrementer_enem1 <= 23) { x_enem++; } else if ( _incrementer_enem1 >= 24 && _incrementer_enem1 <= 30) { y_enem++; } else if ( _incrementer_enem1 >= 31 && _incrementer_enem1 <= 54) { x_enem--; } else if ( _incrementer_enem1 >= 55 && _incrementer_enem1 <= 61) { y_enem--; } } bool Enemy1::northCollision(int x, int y, N5110 &lcd){ for (int i = 1; i < 6; i++) { if (lcd.getPixel(x + i,y - 1) == 1) { return true; } } return false; } bool Enemy1::southCollision(int x, int y, N5110 &lcd){ for (int i = 1; i < 6; i++) { if (lcd.getPixel(x + i,y + 7) == 1) { return true; } } return false; } bool Enemy1::eastCollision(int x, int y, N5110 &lcd){ for (int i = 1; i < 6; i++) { if (lcd.getPixel(x + 7,y + i) == 1) { return true; } } return false; } bool Enemy1::westCollision(int x, int y, N5110 &lcd){ for (int i = 1; i < 6; i++) { if (lcd.getPixel(x - 1,y + i) == 1) { return true; } } return false; } bool Enemy1::collidePlayer(int x, int y, Gamepad &pad) { for (int ix = 0; ix < 7; ix++) { for (int iy = 0; iy < 7; iy++) { if ( x + ix == x_enem + 3 && y + iy == y_enem + 3 ) { pad.tone(400,0.5); return true; } } } return false; }