ELEC2645 (2018/19) / Mbed 2 deprecated el17set_

Dependencies:   mbed

main.cpp

Committer:
S_Tingle
Date:
2019-05-08
Revision:
16:37d98c281eb3
Parent:
15:a080c64cf301
Child:
17:ce6b54422113

File content as of revision 16:37d98c281eb3:

#include "mbed.h"
#include "Gamepad.h"
#include "N5110.h"
#include "Game.h"
#include "Menu.h"

struct joystick_val {
    Direction dir;
    float mag;
};

Game game;
N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
Gamepad pad;
Smiley smiley;
Coin coin;
Enemy1 enemy1;
Menu menu;

void init();
void render();
void startScreen();

int main(){
        
    int fps = 30;
    int lives = 0;
    
    lcd.setContrast(0.4);
    lcd.setBrightness(0.5);
    init();
    game.death(lives);
    startScreen();
    game.UI(pad,lcd);
    render();    
    wait(1.0f/fps);
          
    while (1) {
        render();
        wait(1.0f/fps);
    }  
}
    
void init(){
    lcd.init();
    pad.init();
    game.init();
}
    
void render(){
    lcd.clear();
    game.dirmag(pad);
    game.drawSprite(lcd);
    game.movement(pad,lcd);
    game.collect(lcd, pad);
    game.damage(lcd,pad);
    lcd.refresh();
}

void startScreen(){   
    while (pad.check_event(Gamepad::START_PRESSED) == false) {
        lcd.clear();
        lcd.drawSprite(0,0,48,84,(int *)start_01);
        lcd.refresh();
        wait(0.5);
        lcd.drawSprite(0,0,48,84,(int *)start_02);
        lcd.refresh();
        wait(0.5);
        lcd.drawSprite(0,0,48,84,(int *)start_03);
        lcd.refresh();
        wait(0.5);
    }
}