ELEC2645 (2018/19) / Mbed 2 deprecated el17set_

Dependencies:   mbed

Committer:
S_Tingle
Date:
Wed May 08 23:17:35 2019 +0000
Revision:
21:7d4827af00d6
Parent:
18:ba4159ab4da7
Child:
22:8e38efeae0c9
added all coins

Who changed what in which revision?

UserRevisionLine numberNew contents of line
S_Tingle 11:953141c3f7dd 1 #include "Enemy1.h"
S_Tingle 11:953141c3f7dd 2
S_Tingle 11:953141c3f7dd 3 Enemy1::Enemy1(){
S_Tingle 21:7d4827af00d6 4
S_Tingle 11:953141c3f7dd 5 }
S_Tingle 11:953141c3f7dd 6
S_Tingle 11:953141c3f7dd 7 Enemy1::~Enemy1(){
S_Tingle 11:953141c3f7dd 8
S_Tingle 11:953141c3f7dd 9 }
S_Tingle 11:953141c3f7dd 10
S_Tingle 11:953141c3f7dd 11 void Enemy1::init(int x,int y){
S_Tingle 11:953141c3f7dd 12 x_enem = x;
S_Tingle 11:953141c3f7dd 13 y_enem = y;
S_Tingle 11:953141c3f7dd 14 }
S_Tingle 11:953141c3f7dd 15
S_Tingle 14:d0650d0de063 16 int Enemy1::get_x_enem(){
S_Tingle 11:953141c3f7dd 17 return x_enem;
S_Tingle 11:953141c3f7dd 18 }
S_Tingle 11:953141c3f7dd 19
S_Tingle 14:d0650d0de063 20 int Enemy1::get_y_enem(){
S_Tingle 11:953141c3f7dd 21 return y_enem;
S_Tingle 11:953141c3f7dd 22 }
S_Tingle 11:953141c3f7dd 23
S_Tingle 21:7d4827af00d6 24 void Enemy1::drawSpriteA(N5110 &lcd){
S_Tingle 12:200a1266ceee 25 lcd.drawSprite(x_enem,y_enem,7,7,(int *)enemy_A);
S_Tingle 11:953141c3f7dd 26 }
S_Tingle 11:953141c3f7dd 27
S_Tingle 21:7d4827af00d6 28 void Enemy1::drawSprite1(N5110 &lcd){
S_Tingle 21:7d4827af00d6 29 lcd.drawSprite(x_enem,y_enem,7,7,(int *)enemy_1);
S_Tingle 21:7d4827af00d6 30 }
S_Tingle 21:7d4827af00d6 31
S_Tingle 21:7d4827af00d6 32 void Enemy1::movementA(N5110 &lcd){
S_Tingle 11:953141c3f7dd 33 accel = 1;
S_Tingle 18:ba4159ab4da7 34 _incrementer_enem1++;
S_Tingle 21:7d4827af00d6 35 if ( _incrementer_enem1 == 54 ) { _incrementer_enem1 = 0; }
S_Tingle 21:7d4827af00d6 36 if ( _incrementer_enem1 >= 0 && _incrementer_enem1 <= 21) { x_enem++; }
S_Tingle 21:7d4827af00d6 37 else if ( _incrementer_enem1 >= 22 && _incrementer_enem1 <= 26) { y_enem++; }
S_Tingle 21:7d4827af00d6 38 else if ( _incrementer_enem1 >= 27 && _incrementer_enem1 <= 48) { x_enem--; }
S_Tingle 21:7d4827af00d6 39 else if ( _incrementer_enem1 >= 49 && _incrementer_enem1 <= 53) { y_enem--; }
S_Tingle 21:7d4827af00d6 40 }
S_Tingle 21:7d4827af00d6 41
S_Tingle 21:7d4827af00d6 42 void Enemy1::movement1(N5110 &lcd){
S_Tingle 21:7d4827af00d6 43 accel = 1;
S_Tingle 21:7d4827af00d6 44 _incrementer_enem1++;
S_Tingle 21:7d4827af00d6 45 if ( _incrementer_enem1 == 124 ) { _incrementer_enem1 = 0; }
S_Tingle 21:7d4827af00d6 46 if ( _incrementer_enem1 >= 0 && _incrementer_enem1 <= 22) { y_enem--; }
S_Tingle 21:7d4827af00d6 47 else if ( _incrementer_enem1 >= 23 && _incrementer_enem1 <= 61) { x_enem--; }
S_Tingle 21:7d4827af00d6 48 else if ( _incrementer_enem1 >= 62 && _incrementer_enem1 <= 84) { y_enem++; }
S_Tingle 21:7d4827af00d6 49 else if ( _incrementer_enem1 >= 84 && _incrementer_enem1 <= 123) { x_enem++; }
S_Tingle 11:953141c3f7dd 50 }
S_Tingle 11:953141c3f7dd 51
S_Tingle 11:953141c3f7dd 52 bool Enemy1::northCollision(int x, int y, N5110 &lcd){
S_Tingle 11:953141c3f7dd 53
S_Tingle 13:c3b550fc2445 54 for (int i = 1; i < 6; i++) {
S_Tingle 13:c3b550fc2445 55 if (lcd.getPixel(x + i,y - 1) == 1) {
S_Tingle 11:953141c3f7dd 56 return true;
S_Tingle 11:953141c3f7dd 57 }
S_Tingle 11:953141c3f7dd 58 }
S_Tingle 11:953141c3f7dd 59 return false;
S_Tingle 11:953141c3f7dd 60 }
S_Tingle 11:953141c3f7dd 61
S_Tingle 11:953141c3f7dd 62 bool Enemy1::southCollision(int x, int y, N5110 &lcd){
S_Tingle 11:953141c3f7dd 63
S_Tingle 13:c3b550fc2445 64 for (int i = 1; i < 6; i++) {
S_Tingle 11:953141c3f7dd 65 if (lcd.getPixel(x + i,y + 7) == 1) {
S_Tingle 11:953141c3f7dd 66 return true;
S_Tingle 11:953141c3f7dd 67 }
S_Tingle 11:953141c3f7dd 68 }
S_Tingle 11:953141c3f7dd 69 return false;
S_Tingle 11:953141c3f7dd 70 }
S_Tingle 11:953141c3f7dd 71
S_Tingle 11:953141c3f7dd 72 bool Enemy1::eastCollision(int x, int y, N5110 &lcd){
S_Tingle 11:953141c3f7dd 73
S_Tingle 13:c3b550fc2445 74 for (int i = 1; i < 6; i++) {
S_Tingle 13:c3b550fc2445 75 if (lcd.getPixel(x + 7,y + i) == 1) {
S_Tingle 11:953141c3f7dd 76 return true;
S_Tingle 11:953141c3f7dd 77 }
S_Tingle 11:953141c3f7dd 78 }
S_Tingle 11:953141c3f7dd 79 return false;
S_Tingle 11:953141c3f7dd 80 }
S_Tingle 11:953141c3f7dd 81
S_Tingle 11:953141c3f7dd 82 bool Enemy1::westCollision(int x, int y, N5110 &lcd){
S_Tingle 11:953141c3f7dd 83
S_Tingle 13:c3b550fc2445 84 for (int i = 1; i < 6; i++) {
S_Tingle 13:c3b550fc2445 85 if (lcd.getPixel(x - 1,y + i) == 1) {
S_Tingle 11:953141c3f7dd 86 return true;
S_Tingle 11:953141c3f7dd 87 }
S_Tingle 11:953141c3f7dd 88 }
S_Tingle 11:953141c3f7dd 89 return false;
S_Tingle 16:37d98c281eb3 90 }
S_Tingle 16:37d98c281eb3 91
S_Tingle 16:37d98c281eb3 92 bool Enemy1::collidePlayer(int x, int y, Gamepad &pad) {
S_Tingle 16:37d98c281eb3 93
S_Tingle 16:37d98c281eb3 94 for (int ix = 0; ix < 7; ix++) {
S_Tingle 16:37d98c281eb3 95 for (int iy = 0; iy < 7; iy++) {
S_Tingle 21:7d4827af00d6 96 if ( x + ix == x_enem + 3 && y + iy == y_enem + 3 ) {
S_Tingle 16:37d98c281eb3 97 pad.tone(400,0.5);
S_Tingle 16:37d98c281eb3 98 return true;
S_Tingle 16:37d98c281eb3 99 }
S_Tingle 16:37d98c281eb3 100 }
S_Tingle 16:37d98c281eb3 101 }
S_Tingle 16:37d98c281eb3 102 return false;
S_Tingle 11:953141c3f7dd 103 }