ELEC2645 (2018/19) / Mbed 2 deprecated el17set_

Dependencies:   mbed

Committer:
S_Tingle
Date:
Thu Apr 11 14:53:08 2019 +0000
Revision:
3:72e0f4d267ed
Child:
4:999ab7216827
Added first level

Who changed what in which revision?

UserRevisionLine numberNew contents of line
S_Tingle 3:72e0f4d267ed 1 #include "Game.h"
S_Tingle 3:72e0f4d267ed 2
S_Tingle 3:72e0f4d267ed 3 Game::Game()
S_Tingle 3:72e0f4d267ed 4 {
S_Tingle 3:72e0f4d267ed 5
S_Tingle 3:72e0f4d267ed 6 }
S_Tingle 3:72e0f4d267ed 7
S_Tingle 3:72e0f4d267ed 8 Game::~Game()
S_Tingle 3:72e0f4d267ed 9 {
S_Tingle 3:72e0f4d267ed 10
S_Tingle 3:72e0f4d267ed 11 }
S_Tingle 3:72e0f4d267ed 12
S_Tingle 3:72e0f4d267ed 13 void Game::init(int momentum) {
S_Tingle 3:72e0f4d267ed 14 momen = momentum;
S_Tingle 3:72e0f4d267ed 15
S_Tingle 3:72e0f4d267ed 16 }
S_Tingle 3:72e0f4d267ed 17
S_Tingle 3:72e0f4d267ed 18 void Game::read_input(Gamepad &pad) {
S_Tingle 3:72e0f4d267ed 19 dir = pad.get_direction();
S_Tingle 3:72e0f4d267ed 20 mag = pad.get_mag();
S_Tingle 3:72e0f4d267ed 21 }
S_Tingle 3:72e0f4d267ed 22
S_Tingle 3:72e0f4d267ed 23 void Game::drawSprite(N5110 &lcd) {
S_Tingle 3:72e0f4d267ed 24 smiley.drawSprite(lcd);
S_Tingle 3:72e0f4d267ed 25 platform.drawSprite(lcd);
S_Tingle 3:72e0f4d267ed 26 }
S_Tingle 3:72e0f4d267ed 27
S_Tingle 3:72e0f4d267ed 28 void Game::movement(Gamepad &pad) {
S_Tingle 3:72e0f4d267ed 29 smiley.movement(dir,mag);
S_Tingle 3:72e0f4d267ed 30 }