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Dependencies: mbed Gamepad N5110 mbed-rtos
Diff: Enemy/Enemy21.h
- Revision:
- 0:d9cf94b41df3
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Enemy/Enemy21.h Thu May 09 09:49:35 2019 +0000 @@ -0,0 +1,81 @@ +#ifndef ENEMY21_H +#define ENEMY21_H + +#include "mbed.h" +#include "N5110.h" +#include "Gamepad.h" + +/** Enemy21 Class + * @brief First enemy for stage two + * @author Rex Roshan Raj + */ + +class Enemy21 +{ + +public: + + /** Constructor */ + Enemy21(); + + /** Destructor */ + ~Enemy21(); + + /** Initialise the parameters for the first enemy in stage two + *@param a - x position of the enemy + *@param b - y position of the enemy + *@param speed - the speed of the enemy moving + */ + void init(int a,int b,int speed); + + /** Draws enemy + * @param N5110 lcd + * @brief Draws the first enemy in stage two + */ + void enemy2(N5110 &lcd); + + /** Updates the movement + * @brief Changes the movement of the enemy + */ + void update(); + + /** Adds the value of health by 1 */ + void add_health(); + + /** Sets the movement of the enemy + * @param movement + */ + void set_movement(Vector2D m); + + /** Sets the position of the enemy + * @param position of the enemy + */ + void set_enemy21_pos(Vector2D e); + + /** Gets the value of the health + * @returns value in range 0 to 10 + */ + int get_health(); + + /** Gets the position of the enemy + * @returns a struct with x,y members which corresponds to x and y position respectively + */ + Vector2D get_enemy21_pos(); + + /** Gets the movement of the enemy + * @returns a struct with x,y members which corresponds to x and y movement respectively + */ + Vector2D get_movement(); + +private: + + Vector2D _movement; + int _a; + int _b; + int _c; + int _speed; + int _health; + +}; + +#endif \ No newline at end of file