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Dependencies: mbed Gamepad N5110 mbed-rtos
SpacecraftBeam/Beam.h@0:d9cf94b41df3, 2019-05-09 (annotated)
- Committer:
- RexRoshan
- Date:
- Thu May 09 09:49:35 2019 +0000
- Revision:
- 0:d9cf94b41df3
Documentation has been completed and the code has been slightly modified
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
RexRoshan | 0:d9cf94b41df3 | 1 | #ifndef BEAM_H |
RexRoshan | 0:d9cf94b41df3 | 2 | #define BEAM_H |
RexRoshan | 0:d9cf94b41df3 | 3 | |
RexRoshan | 0:d9cf94b41df3 | 4 | #include "mbed.h" |
RexRoshan | 0:d9cf94b41df3 | 5 | #include "N5110.h" |
RexRoshan | 0:d9cf94b41df3 | 6 | #include "Gamepad.h" |
RexRoshan | 0:d9cf94b41df3 | 7 | #include "Spacecraft.h" |
RexRoshan | 0:d9cf94b41df3 | 8 | |
RexRoshan | 0:d9cf94b41df3 | 9 | // gap from edge of screen |
RexRoshan | 0:d9cf94b41df3 | 10 | #define GAP 2 |
RexRoshan | 0:d9cf94b41df3 | 11 | |
RexRoshan | 0:d9cf94b41df3 | 12 | /** Beam Class |
RexRoshan | 0:d9cf94b41df3 | 13 | * @brief Player's spacecraft beam |
RexRoshan | 0:d9cf94b41df3 | 14 | * @author Rex Roshan Raj |
RexRoshan | 0:d9cf94b41df3 | 15 | */ |
RexRoshan | 0:d9cf94b41df3 | 16 | class Beam |
RexRoshan | 0:d9cf94b41df3 | 17 | { |
RexRoshan | 0:d9cf94b41df3 | 18 | |
RexRoshan | 0:d9cf94b41df3 | 19 | public: |
RexRoshan | 0:d9cf94b41df3 | 20 | |
RexRoshan | 0:d9cf94b41df3 | 21 | /** Constructor */ |
RexRoshan | 0:d9cf94b41df3 | 22 | Beam(); |
RexRoshan | 0:d9cf94b41df3 | 23 | |
RexRoshan | 0:d9cf94b41df3 | 24 | /** Destructor */ |
RexRoshan | 0:d9cf94b41df3 | 25 | ~Beam(); |
RexRoshan | 0:d9cf94b41df3 | 26 | |
RexRoshan | 0:d9cf94b41df3 | 27 | /** Initialise the parameters for the player's spacecraft beam |
RexRoshan | 0:d9cf94b41df3 | 28 | *@param size - size of the beam |
RexRoshan | 0:d9cf94b41df3 | 29 | *@param a - x position of the spacecraft's beam |
RexRoshan | 0:d9cf94b41df3 | 30 | *@param b - y position of the spacecraft's beam |
RexRoshan | 0:d9cf94b41df3 | 31 | */ |
RexRoshan | 0:d9cf94b41df3 | 32 | void init(int size,int a, int b); |
RexRoshan | 0:d9cf94b41df3 | 33 | |
RexRoshan | 0:d9cf94b41df3 | 34 | /** Updates the beam |
RexRoshan | 0:d9cf94b41df3 | 35 | * @brief Changes the x position of the beam once it has been pressed |
RexRoshan | 0:d9cf94b41df3 | 36 | */ |
RexRoshan | 0:d9cf94b41df3 | 37 | void update(); |
RexRoshan | 0:d9cf94b41df3 | 38 | |
RexRoshan | 0:d9cf94b41df3 | 39 | /** Draws the player's spacecraft beam |
RexRoshan | 0:d9cf94b41df3 | 40 | * @param N5110 lcd |
RexRoshan | 0:d9cf94b41df3 | 41 | */ |
RexRoshan | 0:d9cf94b41df3 | 42 | void draw(N5110 &lcd); |
RexRoshan | 0:d9cf94b41df3 | 43 | |
RexRoshan | 0:d9cf94b41df3 | 44 | /** Gets the position of the player's spacecraft beam |
RexRoshan | 0:d9cf94b41df3 | 45 | * @returns a struct with x,y members which corresponds to x and y position respectively |
RexRoshan | 0:d9cf94b41df3 | 46 | */ |
RexRoshan | 0:d9cf94b41df3 | 47 | Vector2D get_pos(); |
RexRoshan | 0:d9cf94b41df3 | 48 | |
RexRoshan | 0:d9cf94b41df3 | 49 | /** Sets the position of the player's spacecraft beam |
RexRoshan | 0:d9cf94b41df3 | 50 | * @brief Position of the player's spacecraft beam |
RexRoshan | 0:d9cf94b41df3 | 51 | * @param position |
RexRoshan | 0:d9cf94b41df3 | 52 | */ |
RexRoshan | 0:d9cf94b41df3 | 53 | void set_pos(Vector2D p); |
RexRoshan | 0:d9cf94b41df3 | 54 | |
RexRoshan | 0:d9cf94b41df3 | 55 | private: |
RexRoshan | 0:d9cf94b41df3 | 56 | |
RexRoshan | 0:d9cf94b41df3 | 57 | |
RexRoshan | 0:d9cf94b41df3 | 58 | Spacecraft _p1; |
RexRoshan | 0:d9cf94b41df3 | 59 | |
RexRoshan | 0:d9cf94b41df3 | 60 | int _speed; |
RexRoshan | 0:d9cf94b41df3 | 61 | int _size; |
RexRoshan | 0:d9cf94b41df3 | 62 | |
RexRoshan | 0:d9cf94b41df3 | 63 | int _x; |
RexRoshan | 0:d9cf94b41df3 | 64 | int _y; |
RexRoshan | 0:d9cf94b41df3 | 65 | int _a; |
RexRoshan | 0:d9cf94b41df3 | 66 | int _b; |
RexRoshan | 0:d9cf94b41df3 | 67 | |
RexRoshan | 0:d9cf94b41df3 | 68 | }; |
RexRoshan | 0:d9cf94b41df3 | 69 | |
RexRoshan | 0:d9cf94b41df3 | 70 | #endif |