Doxygen comments added
Dependencies: mbed Gamepad N5110
Diff: Pipes/Pipes.cpp
- Revision:
- 10:75de0f4da176
- Parent:
- 7:05f433e196d6
- Child:
- 14:9a9ac55616c4
--- a/Pipes/Pipes.cpp Tue May 07 22:39:48 2019 +0000 +++ b/Pipes/Pipes.cpp Wed May 08 20:59:02 2019 +0000 @@ -1,5 +1,17 @@ #include "Pipes.h" +Pipes::Pipes() +{ + +} + +Pipes::~Pipes() +{ + +} + + + void Pipes::init(int x, int height) { _x = x; _height = height; @@ -8,17 +20,13 @@ void Pipes::draw(N5110 &lcd) { - lcd.drawRect(_x,0,6,_height,FILL_BLACK); + lcd.drawRect(_x,0,6,_height,FILL_BLACK); //draw the top pipe lcd.drawRect((_x-1),_height,8,3,FILL_BLACK); lcd.drawRect((_x-1),(_height+23),8,3,FILL_BLACK); - lcd.drawRect(_x,(_height+26),6,(84-(_height+26)),FILL_BLACK); + lcd.drawRect(_x,(_height+26),6,(84-(_height+26)),FILL_BLACK); //draw the bottom } - //if(_x<1) { - //_height = rand() % (20 + 1 - 2) + 2; - //_x=84; - //} - //} -int Pipes::generate_height() { + +int Pipes::generate_height() { //generates height for the top pipe. a random integer between 0 and 25 is generated int _random_height=rand() % (25 + 1 - 0) + 0; return _random_height; }