Doxygen comments added

Dependencies:   mbed Gamepad N5110

Revision:
7:05f433e196d6
Parent:
6:bc580b480ac8
Child:
8:d91564c0f337
--- a/main.cpp	Mon May 06 10:57:08 2019 +0000
+++ b/main.cpp	Mon May 06 22:55:38 2019 +0000
@@ -13,128 +13,71 @@
 #include "Gamepad.h"
 #include "Pipes.h"
 #include "Bird.h"
-
+#include "Entrance.h"
+#include "FlappyBirdEngine.h"
 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11);
 Gamepad pad;
 Bird bird;
 Pipes pipes;
+Entrance entrance;
+FlappyBirdEngine flappy;
 
-    const int intro [40][40] =  
-     {
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,1,0,1,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,1,1,0,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,
-0,0,0,0,0,0,0,1,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,1,1,1,1,1,1,1,
-0,0,0,0,0,0,1,1,0,0,1,1,0,1,1,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,1,0,0,0,1,1,
-0,0,0,0,0,0,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,1,1,
-0,0,0,0,0,0,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,
-0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,
-0,1,1,1,0,1,1,0,1,1,0,1,1,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,
-0,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,1,1,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,0,
-1,1,1,1,0,1,0,1,0,1,0,1,0,1,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,0,1,1,0,0,
-1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,
-1,1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,
-0,1,1,1,0,0,1,0,0,0,1,0,0,1,1,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,
-0,0,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,1,0,0,1,1,1,0,0,0,0,
-0,0,0,0,0,0,1,0,1,1,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,1,0,0,0,1,1,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,1,0,1,1,1,1,1,0,1,1,1,1,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
-0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
+
 
-};
 
-const int moving [6][6] = 
-{
-    0,0,1,1,0,0,
-    0,1,0,1,1,0,
-    1,0,1,1,1,1,
-    1,1,1,1,1,0,
-    0,1,1,1,1,0,
-    0,0,0,0,0,0,
-    
-    };
-
-void welcome();
-void checkcollisions(int hor, int ver);
-int generate_height();
 bool check_collisions(int f, int xx, int yy);
 
 int xaxis=25;
-int yaxis=20;
+int yaxis=20; //y position of the bird
 
 int main() {
     lcd.init();
     pad.init();
     lcd.clear();
    lcd.setContrast(0.5);
-   welcome();
+   entrance.welcome_page(lcd,pad);
    if (pad.check_event(Gamepad::START_PRESSED) == false) {
        lcd.clear();
        
        int xvalue=84;
-       //int height = rand() % (19 + 1 - 0) + 0;
-       int height = generate_height();
-       int height2 = generate_height();
+       int height = pipes.generate_height();
     int score = 0;
+    int highscore = 0;
     char scoredisplay[3];
    while(1) {
-    lcd.drawRect(0,45,84,3,FILL_BLACK);
+    lcd.drawRect(0,45,84,3,FILL_BLACK); //draw the floor
     
-      pipes.init(xvalue,height);
+      pipes.init(xvalue,height); // draw the pipes
       pipes.draw(lcd);
-      xvalue=xvalue-1;
-      sprintf(scoredisplay,"%d",score);
-      lcd.printString(scoredisplay,60,0);
-     
-      if(xvalue<20 && xvalue>17) {
+      //xvalue=xvalue-1;
+      sprintf(scoredisplay,"%d",score); 
+      lcd.printString(scoredisplay,60,0); //display the score on the up right
+    
+      if(xvalue<20 && xvalue>17) {       
           score=score+1;
           }
          
           
       if(xvalue<1) {
-          //height=rand() % (19 + 1 - 0) + 0;
-          height=generate_height();
+          height=pipes.generate_height();
           xvalue=84;
           }
           
-    //pipes(xvalue,height);
+    
     bird.init(xaxis,yaxis);
     bird.draw(lcd);
-   //lcd.drawSprite(xaxis,yaxis,6,6,(int*)moving);
-   //yaxis=yaxis+2;
-   //if (pad.check_event(Gamepad::A_PRESSED) == true) {
-       //yaxis=yaxis-14;
-       //}
    yaxis=bird.get_position(yaxis,pad);
        wait(0.075);
-       xvalue=xvalue-1;
+       xvalue=xvalue-2;
 if (check_collisions(yaxis,xvalue,height)) {
        wait(1);
-       welcome();
+       flappy.get_score(score);
+       if (flappy.check_for_highscore(highscore)) {
+           highscore=score;}
+        flappy.update_highscore(highscore);
+       flappy.display_score(lcd,pad);
+       score=0;
        }
-       //checkcollisions(xaxis,yaxis);
-   //wait(0.1);
    lcd.refresh();
    lcd.clear();
    }
@@ -144,32 +87,13 @@
        }
 
 
-
-void welcome() {
-     lcd.drawSprite(0,0,40,40,(int*)intro);
-    lcd.printString(" Flappy   ",40,0); 
-    lcd.printString(" Bird   ",40,1); 
-    lcd.printString(" Press  ",40,3);  
-    lcd.printString(" Start  ",40,4);
-     lcd.refresh();
-     while ( pad.check_event(Gamepad::START_PRESSED) == false) {
-        pad.leds_on();
-        wait(0.1);
-        pad.leds_off();
-        wait(0.1);
-    }
-    }
-
    bool check_collisions(int f, int xx, int yy) {
-    if((xx>17 && xx<32)&&((f<(yy)) || (f>(yy+26))))
+    if((xx>17 && xx<32)&&((f<(yy-3)) || (f>(yy+26))) || (f>45))
     return true; 
     else 
     return false;
     }
     
-    int generate_height() {
-    int random_height=rand() % (25 + 1 - 0) + 0;
-    return random_height;
-    }
+    
     
     
\ No newline at end of file