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Dependencies: mbed
ModeA/ModeA.cpp
- Committer:
- el17mtu
- Date:
- 2019-05-08
- Revision:
- 7:9a30314fa41f
- Parent:
- 6:f7484a2f32fd
File content as of revision 7:9a30314fa41f:
#include "ModeA.h" ModeA::ModeA() { } ModeA::~ModeA() { } void ModeA::screen(N5110 &lcd) { lcd.clear(); lcd.printString("GAME",0,0); lcd.printString("Back:Rules",0,2); }; void ModeA::initialise(N5110 &lcd) { x_position = 5; y_position = 18; // speed = pad.read_pot(); gravity = 1; screen_width = 80; bar_width = 6; speed = 1; bar_speed = 2; size_top = 10; size_bottom = 7; srand(time(NULL)); size_top = rand() % 48; srand(time(NULL)); size_bottom = rand() % 48; } void ModeA::Bird(N5110 &lcd) { lcd.drawRect(x_position, y_position,6,6,FILL_BLACK); //lcd.drawRect(screen_width,0,bar_width,size_top,FILL_BLACK); //lcd.drawRect(screen_width,48-size_bottom,bar_width,size_bottom,FILL_BLACK); lcd.refresh(); if ( pad.check_event(Gamepad::Y_PRESSED) == true) { speed = speed - gravity*5; } if (y_position > 42) { lcd.clear(); lcd.printString("GAME OVER",6,2); lcd.printString("Press BACK",6,4); pad.tone(2000.0,0.3); lcd.refresh(); bar_speed = 0; speed = 0; gravity = 0; y_position = 48; bar_width = 0; size_top = 0; size_bottom = 0; wait(0.5); } if (screen_width == 3) { srand(time(NULL)); size_top = rand() % 48; srand(time(NULL)); size_bottom = rand() % 48; } if (y_position < 0) { y_position = 0; speed = 0; } speed = speed + gravity; y_position = y_position + speed; wait(0.1); // lcd.drawRect(screen_width,0,bar_width,size_top,FILL_BLACK); // lcd.drawRect(screen_width,48-size_bottom,bar_width,size_bottom,FILL_BLACK); //lcd.refresh(); // if (bar_width > 50) { // srand(time(NULL)); // size_top = rand() % 48; //srand(time(NULL)); // size_bottom = rand() % 48; // bar_width = 50; // bar_speed = 0; //} if ((size_top > (y_position - 6)) && (screen_width == 11)) { lcd.clear(); lcd.printString("GAME OVER",6,2); lcd.printString("Press BACK",6,4); pad.tone(2000.0,0.3); lcd.refresh(); bar_speed = 0; speed = 0; gravity = 0; y_position = 48; wait(0.5); } // if (screen_width == 3) { // srand(time(NULL)); // size_top = rand() % 48; // srand(time(NULL)); // size_bottom = rand() % 48; // } screen_width = screen_width - bar_speed; wait(0.1); lcd.drawRect(screen_width,0,bar_width,size_top,FILL_BLACK); lcd.drawRect(screen_width,48-size_bottom,bar_width,size_bottom,FILL_BLACK); lcd.refresh(); // if (screen_width == 3) { // srand(time(NULL)); // size_top = rand() % 48; // srand(time(NULL)); // size_bottom = rand() % 48; // } // screen_width = screen_width - bar_speed; wait(0.1); }