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Dependencies: mbed
Floors/Floors.h
- Committer:
- el17m2h
- Date:
- 2019-04-16
- Revision:
- 8:90e789413e0b
- Parent:
- 5:8814d6de77d0
- Child:
- 9:5e53bca2a4c2
File content as of revision 8:90e789413e0b:
#ifndef FLOORS_H #define FLOORS_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Doodler.h" class Floors{ public: Floors(); ~Floors(); void init(int x, int y, int width, int height); void draw(N5110 &lcd); void update(); Vector2D get_velocity(); //accesors Vector2D get_pos(); void set_pos(Vector2D p); // mutators void set_velocity (Vector2D v); private: int _height; int _width; int _x; int _y; Vector2D _velocity; Vector2D _current_vel; Vector2D _new_vel; Vector2D _current_pos; Vector2D _new_pos; }; #endif