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Dependencies: mbed
Doodler/Doodler.cpp
- Committer:
- el17m2h
- Date:
- 2019-04-13
- Revision:
- 6:848d1e4c1a31
- Parent:
- 5:8814d6de77d0
- Child:
- 7:0d9cee90ab0d
File content as of revision 6:848d1e4c1a31:
#include "Doodler.h" Doodler::Doodler(){ } Doodler::~Doodler(){ } void Doodler::init(int radius){ // initial position of doodler at middle _x = (70/2)+6; // middle _y = 43; // if doodler is above the middle, the screen shifts up (floors shift down) _radius = radius; _speed =0.5; // default speed } void Doodler::draw(N5110 &lcd){ lcd.drawCircle(_x, _y, _radius, FILL_BLACK); } void Doodler::update(Direction d, float mag){ _speed = int(mag*10.0f); if (d == W){ // if direction is left _x-= _speed; } else if (d == E){ _x+= _speed; } // checking doodler does not leave screen: if (_x > WIDTH-4){ // right side _x = WIDTH-4; } if (_x < _radius){ // left side _x = _radius; } } void Doodler::jump(){ _y-= _speed; // (y max = 43, y min = 28) if ( _y < 28){ _y+= _speed; } } Vector2D Doodler::get_pos(){ Vector2D p = {_x,_y}; return p; }