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Dependencies: mbed
Diff: Engine/Engine.h
- Revision:
- 11:2041290b5a74
- Parent:
- 10:e1d2289705ef
- Child:
- 14:529f798adae4
--- a/Engine/Engine.h Wed Apr 17 15:19:58 2019 +0000 +++ b/Engine/Engine.h Wed Apr 17 16:58:01 2019 +0000 @@ -19,19 +19,29 @@ void shift_floors(Gamepad &pad); private: - Floors _f; // cambiar a _f[5] (array de pisos) + Floors _f; Floors _f1; Floors _f2; Floors _f3; Floors _f4; + Floors _f5; Floors _f6; Floors _f7; Floors _f8; Floors _f9; int _floors_height; int _floors_width; // x and y positions of the floors Vector2D _f_pos; + Vector2D _f1_pos; + Vector2D _f2_pos; + Vector2D _f3_pos; + Vector2D _f4_pos; + Vector2D _f5_pos; + Vector2D _f6_pos; + Vector2D _f7_pos; + Vector2D _f8_pos; + Vector2D _f9_pos; Doodler _dood; - int _doodler_radius; - float _doodler_pos_x; - float _doodler_pos_y; - float _doodler_vel_x; + int _doodler_radius; + float _doodler_pos_x; + float _doodler_pos_y; + float _doodler_vel_x; double _doodler_vel_y; Direction _d;