Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Dependencies: mbed
Diff: main.cpp
- Revision:
- 1:0001cb3eb053
- Parent:
- 0:40c03e733b77
- Child:
- 2:360a6c301a4e
--- a/main.cpp Mon Mar 11 10:04:06 2019 +0000 +++ b/main.cpp Tue Apr 09 20:15:33 2019 +0000 @@ -1,10 +1,50 @@ -/* -ELEC2645 Embedded Systems Project -School of Electronic & Electrical Engineering -University of Leeds -Name: Melissa Hartmann -Username: el17m2h -Student ID Number: 201176603 -Date: 11/03/2019 -*/ - +#include "mbed.h" +#include "Gamepad.h" +#include "N5110.h" +#include "Floors.h" + +#define FLOORS_WIDTH 2 +#define FLOORS_HEIGHT 10 + +// objects +N5110 lcd(PTC5,PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); // START, LCD SCE, LCD RST, LCD DC, LCD MOSI, LCD CLK, LCD Backlight +Gamepad pad; +Floors fls; + +// prototypes +void init(); +void draw(); +void welcome(); + +// functions +int main(){ + int fps = 8; // frames per second + init(); // initialise and then display welcome screen... + while(1){ + welcome(); + if ( pad.check_event(Gamepad::START_PRESSED) == true) { + break; } + } + draw(); +} + +// initialies all classes and libraries +void init(){ + // need to initialise LCD and Gamepad + lcd.init(); + pad.init(); + fls.init(FLOORS_HEIGHT, FLOORS_WIDTH); +} + +// Starting menu screen display +void welcome() { + lcd.printString(" Doodle Jump! ",0,1); + lcd.printString(" Press Start ",0,4); + lcd.refresh(); + } + +void draw(){ + lcd.clear(); + fls.draw(lcd); + lcd.refresh(); +} \ No newline at end of file