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Dependencies: mbed
main.cpp
- Committer:
- lewisgw
- Date:
- 2019-05-07
- Revision:
- 28:be77ad6c0bda
- Parent:
- 26:4253656c0755
File content as of revision 28:be77ad6c0bda:
/* ELEC2645 Embedded Systems Project School of Electronic & Electrical Engineering University of Leeds Name: Lewis Wooltorton Username: el17lw Student ID Number: 201122085 Date: March 2019 */ #include "N5110.h" #include "Gamepad.h" #include "mbed.h" #include "Menu.h" #include "Tests.h" N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); Gamepad gamepad; Menu menu; Tests test; // Create a test object if tests are to be done. void init_game(); int main() { init_game(); while(1) { lcd.setContrast(gamepad.read_pot()); // Contrast is controlled by pot. lcd.clear(); menu.run(lcd, gamepad); // Comment this out when running tests. // Blelow line is an example of testing sprites. See documentation for // parameters and details. //test.run_tests(1,1,Skate_right,20,20,20,10,30,50,5,lcd); lcd.refresh(); wait(0.01); } } void init_game() { test.init(20); // argument is the vertical height of test platforms. gamepad.init(); menu.init(); lcd.init(); lcd.normalMode(); lcd.setBrightness(0.5); }