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Dependencies: mbed
Coin/Coin.h
- Committer:
- lewisgw
- Date:
- 2019-04-20
- Revision:
- 21:20478f086bc2
- Parent:
- 15:876c047a6ec9
- Child:
- 25:aa145767fda5
File content as of revision 21:20478f086bc2:
/** Coin Class * @brief Generates a coin for the skateboarder to collect * @author Lewis Wooltorton * @date April 2019 */ #ifndef COIN_H #define COIN_H #include "mbed.h" class Coin { public: // Constructor and Destructor. /** * @brief Constructor @details Non user specified. */ Coin(); /** * @brief Destructor @details Non user specified. */ ~Coin(); // Mutators. /** * @breif Initialises Coin object. */ void init(); /** * @breif Sets the Coin coordinates. * @param rand_x @details a random number that determines the x coordinate * @param rand_y @details a random number that determines if the Coin is generated on the upper or lower platforms */ void set_coin(int rand_x, int rand_y); // Accessors. /** * @breif Gets the Coin sprite. * @returns The Coin sprite (an integer array) */ int * get_coin_sprite(); /** * @breif Gets the x coordinate. * @returns The x coordinate of the Coin */ int get_coin_x(); /** * @breif Gets the y coordinate. * @returns The y coordinate of the Coin */ int get_coin_y(); // Member Methods. /** * @breif Generates the coin. @details Selects the coin sprite */ void generate_coin(); private: int _x; int _y; int _coin_counter; bool _rotate_coin; }; #endif