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Dependencies: mbed
Skateboarder/Stakeboarder.cpp@28:be77ad6c0bda, 2019-05-07 (annotated)
- Committer:
- lewisgw
- Date:
- Tue May 07 08:39:38 2019 +0000
- Revision:
- 28:be77ad6c0bda
- Parent:
- 27:c920c5ec31af
- Child:
- 29:bdc4138b5171
Added a tests class to be run in main to test sprites on the LCD. Updated documentation.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
lewisgw | 2:16ae940b0aee | 1 | #include "Skateboarder.h" |
lewisgw | 21:20478f086bc2 | 2 | |
lewisgw | 21:20478f086bc2 | 3 | // Define all sprite arrays. |
lewisgw | 9:fff2009f826e | 4 | int skate_right[17][10] = { |
lewisgw | 9:fff2009f826e | 5 | { 0,0,0,1,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 6 | { 0,0,0,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 7 | { 0,1,1,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 8 | { 0,0,0,1,0,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 9 | { 0,0,0,1,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 10 | { 0,0,0,1,1,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 11 | { 0,0,0,1,1,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 12 | { 0,1,1,1,1,1,1,1,0,0 }, |
lewisgw | 9:fff2009f826e | 13 | { 1,1,0,1,1,0,0,1,1,0 }, |
lewisgw | 9:fff2009f826e | 14 | { 1,0,0,1,1,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 15 | { 0,0,0,1,1,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 16 | { 0,0,0,1,1,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 17 | { 0,0,0,1,0,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 18 | { 0,0,0,1,0,0,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 19 | { 1,0,0,1,0,0,0,1,0,1 }, |
lewisgw | 9:fff2009f826e | 20 | { 0,1,1,1,1,1,1,1,1,0 }, |
lewisgw | 9:fff2009f826e | 21 | { 0,0,1,0,0,0,0,1,0,0 }, |
lewisgw | 4:ce4eea1c2a28 | 22 | }; |
lewisgw | 4:ce4eea1c2a28 | 23 | |
lewisgw | 9:fff2009f826e | 24 | int skate_left[17][10] = { |
lewisgw | 9:fff2009f826e | 25 | { 0,0,0,0,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 26 | { 0,0,0,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 27 | { 0,0,0,1,1,1,1,1,1,0 }, |
lewisgw | 9:fff2009f826e | 28 | { 0,0,0,1,1,0,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 29 | { 0,0,0,0,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 30 | { 0,0,0,0,0,1,1,0,0,0 }, |
lewisgw | 28:be77ad6c0bda | 31 | { 0,0,0,0,0,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 32 | { 0,1,1,1,1,1,1,1,0,0 }, |
lewisgw | 28:be77ad6c0bda | 33 | { 0,0,0,0,1,1,1,1,1,0 }, |
lewisgw | 9:fff2009f826e | 34 | { 0,0,0,0,1,1,0,0,1,0 }, |
lewisgw | 28:be77ad6c0bda | 35 | { 0,0,0,0,1,1,0,0,1,0 }, |
lewisgw | 9:fff2009f826e | 36 | { 0,0,0,0,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 37 | { 0,0,0,1,0,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 38 | { 0,0,1,0,0,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 39 | { 1,1,0,0,0,1,0,0,0,1 }, |
lewisgw | 9:fff2009f826e | 40 | { 0,1,1,1,1,1,1,1,1,0 }, |
lewisgw | 9:fff2009f826e | 41 | { 0,0,0,1,0,0,0,0,1,0 }, |
lewisgw | 3:28a3c118e071 | 42 | }; |
lewisgw | 3:28a3c118e071 | 43 | |
lewisgw | 9:fff2009f826e | 44 | int skate_stand_left[17][10] = { |
lewisgw | 9:fff2009f826e | 45 | { 0,0,0,0,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 46 | { 0,0,0,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 47 | { 0,0,0,1,1,1,1,1,1,0 }, |
lewisgw | 9:fff2009f826e | 48 | { 0,0,0,1,0,0,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 49 | { 0,0,0,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 50 | { 0,0,0,0,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 51 | { 0,0,0,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 52 | { 0,0,1,1,1,1,0,1,0,0 }, |
lewisgw | 9:fff2009f826e | 53 | { 1,1,0,1,1,1,0,1,0,0 }, |
lewisgw | 9:fff2009f826e | 54 | { 0,0,0,1,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 55 | { 0,0,1,1,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 56 | { 1,0,1,0,0,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 57 | { 1,1,0,0,0,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 58 | { 0,1,0,0,0,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 59 | { 1,0,1,0,0,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 60 | { 0,0,0,1,0,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 61 | { 0,0,1,0,1,1,1,0,0,0 }, |
lewisgw | 3:28a3c118e071 | 62 | }; |
lewisgw | 3:28a3c118e071 | 63 | |
lewisgw | 9:fff2009f826e | 64 | int skate_stand_right[17][10] = { |
lewisgw | 9:fff2009f826e | 65 | { 0,0,0,1,1,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 66 | { 0,0,1,1,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 67 | { 1,1,1,1,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 68 | { 0,0,1,0,0,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 69 | { 0,0,1,1,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 70 | { 0,0,0,1,1,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 71 | { 0,0,1,1,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 72 | { 0,1,1,1,1,0,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 73 | { 1,0,1,1,1,0,0,1,0,0 }, |
lewisgw | 9:fff2009f826e | 74 | { 1,0,1,1,1,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 75 | { 0,0,1,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 76 | { 0,0,1,0,0,0,1,0,1,0 }, |
lewisgw | 9:fff2009f826e | 77 | { 0,0,1,0,0,0,1,1,0,0 }, |
lewisgw | 9:fff2009f826e | 78 | { 0,0,1,0,0,0,1,0,1,0 }, |
lewisgw | 9:fff2009f826e | 79 | { 0,0,1,0,0,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 80 | { 0,0,1,0,1,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 81 | { 0,1,1,1,0,1,0,0,0,0 }, |
lewisgw | 3:28a3c118e071 | 82 | }; |
lewisgw | 3:28a3c118e071 | 83 | |
lewisgw | 9:fff2009f826e | 84 | int skate_duck_right[17][10] = { |
lewisgw | 9:fff2009f826e | 85 | { 0,0,0,0,0,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 86 | { 0,0,0,0,0,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 87 | { 0,0,0,0,0,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 88 | { 0,0,0,0,0,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 89 | { 0,0,0,0,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 90 | { 0,0,0,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 91 | { 0,1,1,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 92 | { 0,0,0,1,0,0,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 93 | { 0,0,0,0,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 94 | { 0,0,1,1,1,1,1,1,0,0 }, |
lewisgw | 9:fff2009f826e | 95 | { 0,1,0,1,1,1,1,0,1,1 }, |
lewisgw | 9:fff2009f826e | 96 | { 1,0,0,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 97 | { 0,0,0,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 98 | { 0,0,1,1,0,0,1,1,0,0 }, |
lewisgw | 9:fff2009f826e | 99 | { 1,0,1,1,0,0,1,1,0,1 }, |
lewisgw | 9:fff2009f826e | 100 | { 0,1,1,1,1,1,1,1,1,0 }, |
lewisgw | 9:fff2009f826e | 101 | { 0,0,1,0,0,0,0,1,0,0 }, |
lewisgw | 4:ce4eea1c2a28 | 102 | }; |
lewisgw | 4:ce4eea1c2a28 | 103 | |
lewisgw | 4:ce4eea1c2a28 | 104 | int skate_duck_left[17][10] = { |
lewisgw | 9:fff2009f826e | 105 | { 0,0,0,0,0,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 106 | { 0,0,0,0,0,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 107 | { 0,0,0,0,0,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 108 | { 0,0,0,0,0,0,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 109 | { 0,0,0,0,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 110 | { 0,0,0,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 111 | { 0,0,0,1,1,1,1,1,1,0 }, |
lewisgw | 9:fff2009f826e | 112 | { 0,0,0,1,0,0,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 113 | { 0,0,0,0,1,1,0,0,0,0 }, |
lewisgw | 9:fff2009f826e | 114 | { 0,0,1,1,1,1,1,1,0,0 }, |
lewisgw | 9:fff2009f826e | 115 | { 1,1,0,1,1,1,1,0,1,0 }, |
lewisgw | 9:fff2009f826e | 116 | { 0,0,0,1,1,1,1,0,0,1 }, |
lewisgw | 9:fff2009f826e | 117 | { 0,0,0,1,1,1,1,0,0,0 }, |
lewisgw | 9:fff2009f826e | 118 | { 0,0,1,1,0,0,1,1,0,0 }, |
lewisgw | 9:fff2009f826e | 119 | { 1,0,1,1,0,0,1,1,0,1 }, |
lewisgw | 9:fff2009f826e | 120 | { 0,1,1,1,1,1,1,1,1,0 }, |
lewisgw | 9:fff2009f826e | 121 | { 0,0,1,0,0,0,0,1,0,0 }, |
lewisgw | 3:28a3c118e071 | 122 | }; |
lewisgw | 3:28a3c118e071 | 123 | |
lewisgw | 10:8bf3713d9e9c | 124 | // Constructor and destructor. |
lewisgw | 9:fff2009f826e | 125 | Skateboarder::Skateboarder() {} |
lewisgw | 2:16ae940b0aee | 126 | |
lewisgw | 9:fff2009f826e | 127 | Skateboarder::~Skateboarder() {} |
lewisgw | 2:16ae940b0aee | 128 | |
lewisgw | 9:fff2009f826e | 129 | void Skateboarder::set_x_position_and_sprite( |
lewisgw | 9:fff2009f826e | 130 | float joy_x, |
lewisgw | 9:fff2009f826e | 131 | int moving_counter, |
lewisgw | 21:20478f086bc2 | 132 | Skate_direction direction, |
lewisgw | 14:9861fe85c803 | 133 | float joy_y) { |
lewisgw | 9:fff2009f826e | 134 | _skate_direction = direction; |
lewisgw | 9:fff2009f826e | 135 | _moving_counter = moving_counter; |
lewisgw | 26:4253656c0755 | 136 | process_x_variables(joy_x); |
lewisgw | 26:4253656c0755 | 137 | _x = 40 + 0.4*_moving_counter; // Moving counter is scaled for speed control. |
lewisgw | 14:9861fe85c803 | 138 | check_duck(joy_y); |
lewisgw | 9:fff2009f826e | 139 | } |
lewisgw | 9:fff2009f826e | 140 | |
lewisgw | 21:20478f086bc2 | 141 | void Skateboarder::process_x_variables(float joy_x) { |
lewisgw | 21:20478f086bc2 | 142 | if (joy_x > float(0.1)) { // If skater is moving right. |
lewisgw | 21:20478f086bc2 | 143 | _moving_counter = _moving_counter++; // To be added to current X position. |
lewisgw | 21:20478f086bc2 | 144 | _skate_direction = Right; // skate direction enum keeps track of last |
lewisgw | 21:20478f086bc2 | 145 | // direction for not moving situation. |
lewisgw | 2:16ae940b0aee | 146 | _sprite_value = Skate_right; |
lewisgw | 21:20478f086bc2 | 147 | } else if (joy_x < float(-0.1)) { // If skater is moving left. |
lewisgw | 2:16ae940b0aee | 148 | _moving_counter = _moving_counter--; |
lewisgw | 2:16ae940b0aee | 149 | _skate_direction = Left; |
lewisgw | 2:16ae940b0aee | 150 | _sprite_value = Skate_left; |
lewisgw | 21:20478f086bc2 | 151 | } else if (_skate_direction == Left) { // Skater is not moving. |
lewisgw | 2:16ae940b0aee | 152 | _sprite_value = Stand_left; |
lewisgw | 9:fff2009f826e | 153 | } else { |
lewisgw | 2:16ae940b0aee | 154 | _sprite_value = Stand_right; |
lewisgw | 9:fff2009f826e | 155 | } |
lewisgw | 9:fff2009f826e | 156 | } |
lewisgw | 9:fff2009f826e | 157 | |
lewisgw | 9:fff2009f826e | 158 | void Skateboarder::check_duck(float joy_y) { |
lewisgw | 21:20478f086bc2 | 159 | // Re-write Sprite_value with correct direction if the duck condition is met. |
lewisgw | 9:fff2009f826e | 160 | if (joy_y < -0.1 && _skate_direction == Right) { |
lewisgw | 4:ce4eea1c2a28 | 161 | _sprite_value = Skate_duck_right; |
lewisgw | 9:fff2009f826e | 162 | } else if (joy_y < -0.1 && _skate_direction == Left) { |
lewisgw | 4:ce4eea1c2a28 | 163 | _sprite_value = Skate_duck_left; |
lewisgw | 9:fff2009f826e | 164 | } |
lewisgw | 9:fff2009f826e | 165 | } |
lewisgw | 21:20478f086bc2 | 166 | |
lewisgw | 21:20478f086bc2 | 167 | void Skateboarder::set_y_position( |
lewisgw | 21:20478f086bc2 | 168 | bool jump, |
lewisgw | 21:20478f086bc2 | 169 | int jump_counter, |
lewisgw | 21:20478f086bc2 | 170 | int level_condition, |
lewisgw | 21:20478f086bc2 | 171 | Gamepad &gamepad) { |
lewisgw | 9:fff2009f826e | 172 | _jump_counter = jump_counter; |
lewisgw | 10:8bf3713d9e9c | 173 | _level_condition = level_condition; |
lewisgw | 27:c920c5ec31af | 174 | // Jump condition. Jump from A button must be true and counter less than 35 to |
lewisgw | 27:c920c5ec31af | 175 | // limit double jump. |
lewisgw | 27:c920c5ec31af | 176 | if (jump && _jump_counter < 35) { |
lewisgw | 21:20478f086bc2 | 177 | _jump_counter = 40; // Controls height and fall time. |
lewisgw | 21:20478f086bc2 | 178 | gamepad.tone(440, 0.05); // Buzzer jump sound. |
lewisgw | 20:a8cad4e044ea | 179 | wait(0.05); |
lewisgw | 20:a8cad4e044ea | 180 | gamepad.tone(880, 0.05); |
lewisgw | 20:a8cad4e044ea | 181 | } |
lewisgw | 26:4253656c0755 | 182 | if (_jump_counter !=0) _jump_counter--; // Keep falling until not jumping. |
lewisgw | 21:20478f086bc2 | 183 | if (_level_condition == 1 && jump){ // If skater is under / on-top of upper |
lewisgw | 21:20478f086bc2 | 184 | // platforms, will jump to / stay on upper platforms. |
lewisgw | 10:8bf3713d9e9c | 185 | _level = 5; |
lewisgw | 10:8bf3713d9e9c | 186 | } else if (_level_condition == 0) { |
lewisgw | 10:8bf3713d9e9c | 187 | _level = 23; |
lewisgw | 10:8bf3713d9e9c | 188 | } |
lewisgw | 21:20478f086bc2 | 189 | _y = _level - 0.5*_jump_counter; // Level offsets Y for approprite platform |
lewisgw | 21:20478f086bc2 | 190 | // and scaled jump counter to control height. |
lewisgw | 9:fff2009f826e | 191 | } |
lewisgw | 2:16ae940b0aee | 192 | |
lewisgw | 9:fff2009f826e | 193 | int Skateboarder::get_x_position() { |
lewisgw | 9:fff2009f826e | 194 | return _x; |
lewisgw | 9:fff2009f826e | 195 | } |
lewisgw | 2:16ae940b0aee | 196 | |
lewisgw | 9:fff2009f826e | 197 | int Skateboarder::get_moving_counter() { |
lewisgw | 9:fff2009f826e | 198 | return _moving_counter; |
lewisgw | 9:fff2009f826e | 199 | } |
lewisgw | 2:16ae940b0aee | 200 | |
lewisgw | 9:fff2009f826e | 201 | int Skateboarder::get_y_position() { |
lewisgw | 9:fff2009f826e | 202 | return _y; |
lewisgw | 9:fff2009f826e | 203 | } |
lewisgw | 2:16ae940b0aee | 204 | |
lewisgw | 9:fff2009f826e | 205 | int Skateboarder::get_jump_counter() { |
lewisgw | 9:fff2009f826e | 206 | return _jump_counter; |
lewisgw | 9:fff2009f826e | 207 | } |
lewisgw | 3:28a3c118e071 | 208 | |
lewisgw | 21:20478f086bc2 | 209 | Skate_direction Skateboarder::get_direction() { |
lewisgw | 9:fff2009f826e | 210 | return _skate_direction; |
lewisgw | 9:fff2009f826e | 211 | } |
lewisgw | 2:16ae940b0aee | 212 | |
lewisgw | 9:fff2009f826e | 213 | Sprite_value Skateboarder::get_sprite_value() { |
lewisgw | 9:fff2009f826e | 214 | return _sprite_value; |
lewisgw | 9:fff2009f826e | 215 | } |
lewisgw | 3:28a3c118e071 | 216 | |
lewisgw | 9:fff2009f826e | 217 | int * Skateboarder::get_sprite(Sprite_value sprite) { |
lewisgw | 26:4253656c0755 | 218 | // Return correct sprite. |
lewisgw | 9:fff2009f826e | 219 | if (sprite == Skate_right) { |
lewisgw | 3:28a3c118e071 | 220 | return *skate_right; |
lewisgw | 9:fff2009f826e | 221 | } else if (sprite == Skate_left) { |
lewisgw | 3:28a3c118e071 | 222 | return *skate_left; |
lewisgw | 9:fff2009f826e | 223 | } else if (sprite == Stand_left) { |
lewisgw | 4:ce4eea1c2a28 | 224 | return *skate_stand_left; |
lewisgw | 9:fff2009f826e | 225 | } else if (sprite == Skate_duck_right) { |
lewisgw | 4:ce4eea1c2a28 | 226 | return *skate_duck_right; |
lewisgw | 9:fff2009f826e | 227 | } else if (sprite == Skate_duck_left) { |
lewisgw | 4:ce4eea1c2a28 | 228 | return *skate_duck_left; |
lewisgw | 9:fff2009f826e | 229 | } else { |
lewisgw | 4:ce4eea1c2a28 | 230 | return *skate_stand_right; |
lewisgw | 9:fff2009f826e | 231 | } |
lewisgw | 8:5327418f823a | 232 | } |
lewisgw | 8:5327418f823a | 233 | |
lewisgw | 20:a8cad4e044ea | 234 | void Skateboarder::fall(bool fall_flag, Gamepad &gamepad) { |
lewisgw | 26:4253656c0755 | 235 | // Falling sequence. |
lewisgw | 9:fff2009f826e | 236 | _fall_flag = fall_flag; |
lewisgw | 9:fff2009f826e | 237 | _y++; |
lewisgw | 21:20478f086bc2 | 238 | gamepad.tone(int(-15.8*_y + 1363), 0.05); // Linear equation makes decending |
lewisgw | 21:20478f086bc2 | 239 | // frequency sound. |
lewisgw | 21:20478f086bc2 | 240 | wait(0.005); // Control fall time and fall sound speed. |
lewisgw | 26:4253656c0755 | 241 | if (_y == 80) { // Stop falling when y = 80. |
lewisgw | 9:fff2009f826e | 242 | _fall_flag = false; |
lewisgw | 9:fff2009f826e | 243 | _reset_flag = true; |
lewisgw | 9:fff2009f826e | 244 | } |
lewisgw | 9:fff2009f826e | 245 | } |
lewisgw | 8:5327418f823a | 246 | |
lewisgw | 8:5327418f823a | 247 | bool Skateboarder::get_fall_flag() { |
lewisgw | 9:fff2009f826e | 248 | return _fall_flag; |
lewisgw | 9:fff2009f826e | 249 | } |
lewisgw | 8:5327418f823a | 250 | |
lewisgw | 8:5327418f823a | 251 | bool Skateboarder::get_reset_flag() { |
lewisgw | 9:fff2009f826e | 252 | return _reset_flag; |
lewisgw | 9:fff2009f826e | 253 | } |
lewisgw | 8:5327418f823a | 254 | |
lewisgw | 8:5327418f823a | 255 | void Skateboarder::set_reset_flag(bool flag) { |
lewisgw | 9:fff2009f826e | 256 | if (flag) { |
lewisgw | 9:fff2009f826e | 257 | _reset_flag = true; |
lewisgw | 9:fff2009f826e | 258 | } else { |
lewisgw | 9:fff2009f826e | 259 | _reset_flag = false; |
lewisgw | 9:fff2009f826e | 260 | } |
lewisgw | 9:fff2009f826e | 261 | } |
lewisgw | 8:5327418f823a | 262 | |
lewisgw | 8:5327418f823a | 263 |