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Dependencies: mbed
Engine/Engine.cpp@7:bbc2b75c1418, 2019-03-20 (annotated)
- Committer:
- lewisgw
- Date:
- Wed Mar 20 17:56:55 2019 +0000
- Revision:
- 7:bbc2b75c1418
- Parent:
- 5:eda40cdde3e7
- Child:
- 8:5327418f823a
Map is now implemented in the engine class. Skater and random size moving platforms (from map) now exist together. Skater automatically moves with platforms.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
lewisgw | 5:eda40cdde3e7 | 1 | #include "Engine.h" |
lewisgw | 5:eda40cdde3e7 | 2 | |
lewisgw | 5:eda40cdde3e7 | 3 | Engine::Engine(){} |
lewisgw | 5:eda40cdde3e7 | 4 | |
lewisgw | 5:eda40cdde3e7 | 5 | Engine::~Engine(){} |
lewisgw | 5:eda40cdde3e7 | 6 | |
lewisgw | 5:eda40cdde3e7 | 7 | void Engine::init() { |
lewisgw | 5:eda40cdde3e7 | 8 | _moving_counter = 0; |
lewisgw | 5:eda40cdde3e7 | 9 | _jump_counter = 0; |
lewisgw | 5:eda40cdde3e7 | 10 | _direction = Left; |
lewisgw | 5:eda40cdde3e7 | 11 | _level = 0; |
lewisgw | 5:eda40cdde3e7 | 12 | _x = 40; |
lewisgw | 5:eda40cdde3e7 | 13 | _y = 40; |
lewisgw | 7:bbc2b75c1418 | 14 | |
lewisgw | 7:bbc2b75c1418 | 15 | _map.init(); |
lewisgw | 7:bbc2b75c1418 | 16 | srand(time(NULL)); |
lewisgw | 5:eda40cdde3e7 | 17 | } |
lewisgw | 5:eda40cdde3e7 | 18 | |
lewisgw | 5:eda40cdde3e7 | 19 | void Engine::read_input(Gamepad &gamepad) { |
lewisgw | 5:eda40cdde3e7 | 20 | _input.coord = gamepad.get_mapped_coord(); |
lewisgw | 5:eda40cdde3e7 | 21 | _input.A_flag = gamepad.check_event(Gamepad::A_PRESSED); |
lewisgw | 5:eda40cdde3e7 | 22 | } |
lewisgw | 5:eda40cdde3e7 | 23 | |
lewisgw | 5:eda40cdde3e7 | 24 | void Engine::process_y() { |
lewisgw | 5:eda40cdde3e7 | 25 | _skater.set_y_position( _input.A_flag, _jump_counter, _level ); |
lewisgw | 5:eda40cdde3e7 | 26 | _y = _skater.get_y_position(); |
lewisgw | 5:eda40cdde3e7 | 27 | _jump_counter = _skater.get_jump_counter(); |
lewisgw | 5:eda40cdde3e7 | 28 | } |
lewisgw | 5:eda40cdde3e7 | 29 | |
lewisgw | 7:bbc2b75c1418 | 30 | void Engine::process_x(int t) { |
lewisgw | 5:eda40cdde3e7 | 31 | _skater.set_x_position( _input.coord.x, _moving_counter, _direction, _input.coord.y ); |
lewisgw | 5:eda40cdde3e7 | 32 | _x = _skater.get_x_position(); |
lewisgw | 5:eda40cdde3e7 | 33 | _moving_counter = _skater.get_moving_counter(); |
lewisgw | 7:bbc2b75c1418 | 34 | |
lewisgw | 7:bbc2b75c1418 | 35 | if( (t % 6 == 0 || t % 8 == 0) && (_input.coord.x > -0.1) ) { |
lewisgw | 7:bbc2b75c1418 | 36 | _moving_counter--; |
lewisgw | 7:bbc2b75c1418 | 37 | } |
lewisgw | 5:eda40cdde3e7 | 38 | } |
lewisgw | 5:eda40cdde3e7 | 39 | |
lewisgw | 5:eda40cdde3e7 | 40 | void Engine::process_sprite() { |
lewisgw | 5:eda40cdde3e7 | 41 | _sprite = _skater.get_sprite_value(); |
lewisgw | 5:eda40cdde3e7 | 42 | _direction = _skater.get_direction(); |
lewisgw | 5:eda40cdde3e7 | 43 | } |
lewisgw | 5:eda40cdde3e7 | 44 | |
lewisgw | 5:eda40cdde3e7 | 45 | |
lewisgw | 5:eda40cdde3e7 | 46 | void Engine::find_level() { |
lewisgw | 5:eda40cdde3e7 | 47 | if((_x >= 1 && _x <= 30 && _y < 15) || (_x >= 45 && _x <= 80 && _y < 15)){ |
lewisgw | 5:eda40cdde3e7 | 48 | _level = 1; |
lewisgw | 5:eda40cdde3e7 | 49 | } else { |
lewisgw | 5:eda40cdde3e7 | 50 | _level = 0; |
lewisgw | 5:eda40cdde3e7 | 51 | } |
lewisgw | 5:eda40cdde3e7 | 52 | } |
lewisgw | 7:bbc2b75c1418 | 53 | |
lewisgw | 7:bbc2b75c1418 | 54 | void Engine::generate_map() { |
lewisgw | 7:bbc2b75c1418 | 55 | _length_1 = (rand() %20)+10; |
lewisgw | 7:bbc2b75c1418 | 56 | _length_2 = (rand() %20)+10; |
lewisgw | 7:bbc2b75c1418 | 57 | _length_3 = (rand() %20)+10; |
lewisgw | 7:bbc2b75c1418 | 58 | |
lewisgw | 7:bbc2b75c1418 | 59 | _map.generate_line_1(_length_1); |
lewisgw | 7:bbc2b75c1418 | 60 | _line_1 = _map.get_line_1(); |
lewisgw | 7:bbc2b75c1418 | 61 | |
lewisgw | 7:bbc2b75c1418 | 62 | _map.generate_line_2(_length_2); |
lewisgw | 7:bbc2b75c1418 | 63 | _line_2 = _map.get_line_2(); |
lewisgw | 7:bbc2b75c1418 | 64 | |
lewisgw | 7:bbc2b75c1418 | 65 | _map.generate_line_3(_length_3); |
lewisgw | 7:bbc2b75c1418 | 66 | _line_3 = _map.get_line_3(); |
lewisgw | 7:bbc2b75c1418 | 67 | |
lewisgw | 7:bbc2b75c1418 | 68 | } |
lewisgw | 5:eda40cdde3e7 | 69 | |
lewisgw | 5:eda40cdde3e7 | 70 | |
lewisgw | 5:eda40cdde3e7 | 71 | void Engine::update_lcd(N5110 &lcd){ |
lewisgw | 5:eda40cdde3e7 | 72 | _skate_sprite = _skater.get_sprite(_sprite); |
lewisgw | 5:eda40cdde3e7 | 73 | lcd.drawSprite(_x,_y,17,10,(int *)_skate_sprite); |
lewisgw | 7:bbc2b75c1418 | 74 | lcd.drawLine(_line_2.x_start,_line_2.y,_line_2.x_end,_line_2.y,FILL_BLACK); |
lewisgw | 7:bbc2b75c1418 | 75 | lcd.drawLine(_line_1.x_start,_line_1.y,_line_1.x_end,_line_1.y,FILL_BLACK); |
lewisgw | 7:bbc2b75c1418 | 76 | lcd.drawLine(_line_3.x_start,_line_3.y,_line_3.x_end,_line_3.y,FILL_BLACK); |
lewisgw | 5:eda40cdde3e7 | 77 | } |