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Dependencies: mbed
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Sprite Struct Reference
A function to put a sprite and its data in one variable. More...
#include <sprite.h>
| int | width |
| The width of the sprite. | |
| int | height |
| The height of the sprite. | |
| const int * | data |
| The array of 1s and 0s of the sprite. | |
Detailed Description
A function to put a sprite and its data in one variable.
A struct that alows to create an object containing a sprite, its width and height. It is used with another function located in main.h.
Definition at line 18 of file sprite.h.
Field Documentation
Generated on Thu Jul 14 2022 14:15:02 by
1.7.2
