Initial publish

Dependencies:   mbed

Fork of el17dg by Dmitrijs Griskovs

Committer:
Noximilien
Date:
Mon Apr 08 14:41:57 2019 +0000
Revision:
27:f05f4e738ba9
Parent:
26:676874c42883
Child:
28:35af3843de8f
I have created "press START" for the intro pause. Added more comments for the report. Fixed the bug I had in my small star function. Changed some drawsprite functions to new one I made. Slightly simplified the code.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Noximilien 21:0eb394495b8a 1 #ifndef GAMEOBJECT_H
Noximilien 21:0eb394495b8a 2 #define GAMEOBJECT_H
Noximilien 21:0eb394495b8a 3
Noximilien 21:0eb394495b8a 4 #include "geometry.h"
Noximilien 21:0eb394495b8a 5
Noximilien 21:0eb394495b8a 6
Noximilien 21:0eb394495b8a 7 class GameObject {
Noximilien 21:0eb394495b8a 8 public:
Noximilien 27:f05f4e738ba9 9 /**This function assigns the position to the obejsts (sprites)
Noximilien 26:676874c42883 10 */
Noximilien 21:0eb394495b8a 11 void spawn(Point spawn_pos) {
Noximilien 21:0eb394495b8a 12 pos = spawn_pos;
Noximilien 21:0eb394495b8a 13 active = true;
Noximilien 21:0eb394495b8a 14 }
Noximilien 21:0eb394495b8a 15 Point pos;
Noximilien 21:0eb394495b8a 16 bool active;
Noximilien 21:0eb394495b8a 17 };
Noximilien 21:0eb394495b8a 18
Noximilien 21:0eb394495b8a 19 #endif