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Dependencies: mbed
Ball/Ball.h@7:cf469c3505a2, 2019-05-09 (annotated)
- Committer:
- el17cr
- Date:
- Thu May 09 06:22:13 2019 +0000
- Revision:
- 7:cf469c3505a2
- Parent:
- 6:85314a3d69cd
Game finished, documentation added
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el17cr | 2:7f91a86b4dc0 | 1 | #ifndef BALL_H |
el17cr | 2:7f91a86b4dc0 | 2 | #define BALL_H |
el17cr | 2:7f91a86b4dc0 | 3 | |
el17cr | 2:7f91a86b4dc0 | 4 | #include "mbed.h" |
el17cr | 2:7f91a86b4dc0 | 5 | #include "N5110.h" |
el17cr | 2:7f91a86b4dc0 | 6 | #include "Gamepad.h" |
el17cr | 2:7f91a86b4dc0 | 7 | |
el17cr | 7:cf469c3505a2 | 8 | /** Ball class |
el17cr | 7:cf469c3505a2 | 9 | |
el17cr | 7:cf469c3505a2 | 10 | @brief Class for creating the ball object and determining how it will move and be controlled |
el17cr | 7:cf469c3505a2 | 11 | |
el17cr | 7:cf469c3505a2 | 12 | @version 1.0 |
el17cr | 7:cf469c3505a2 | 13 | |
el17cr | 7:cf469c3505a2 | 14 | @author Connor Rainey |
el17cr | 7:cf469c3505a2 | 15 | |
el17cr | 7:cf469c3505a2 | 16 | @date May 2019 |
el17cr | 7:cf469c3505a2 | 17 | |
el17cr | 7:cf469c3505a2 | 18 | */ |
el17cr | 7:cf469c3505a2 | 19 | |
el17cr | 2:7f91a86b4dc0 | 20 | |
el17cr | 2:7f91a86b4dc0 | 21 | class Ball |
el17cr | 2:7f91a86b4dc0 | 22 | { |
el17cr | 7:cf469c3505a2 | 23 | |
el17cr | 2:7f91a86b4dc0 | 24 | public: |
el17cr | 7:cf469c3505a2 | 25 | // constructor |
el17cr | 7:cf469c3505a2 | 26 | /** |
el17cr | 7:cf469c3505a2 | 27 | * @brief Constructs the ball object |
el17cr | 7:cf469c3505a2 | 28 | * @details simple construtor that creates a trivial calibration |
el17cr | 7:cf469c3505a2 | 29 | */ |
el17cr | 7:cf469c3505a2 | 30 | Ball(); |
el17cr | 7:cf469c3505a2 | 31 | // destructor |
el17cr | 7:cf469c3505a2 | 32 | /** |
el17cr | 7:cf469c3505a2 | 33 | * @brief Destructs the ball object |
el17cr | 7:cf469c3505a2 | 34 | * @details deallocates memory location for the ball object |
el17cr | 7:cf469c3505a2 | 35 | */ |
el17cr | 7:cf469c3505a2 | 36 | ~Ball(); |
el17cr | 7:cf469c3505a2 | 37 | /** |
el17cr | 7:cf469c3505a2 | 38 | * @brief initialises ball object |
el17cr | 7:cf469c3505a2 | 39 | * @param y @details the initial y coordinate of the ball |
el17cr | 7:cf469c3505a2 | 40 | * @param size @details the size of the ball |
el17cr | 7:cf469c3505a2 | 41 | */ |
el17cr | 3:5edefa83f8f0 | 42 | void init(int y,int size); |
el17cr | 7:cf469c3505a2 | 43 | /** |
el17cr | 7:cf469c3505a2 | 44 | * @brief draws the ball object |
el17cr | 7:cf469c3505a2 | 45 | * @param N5110 &lcd @details The screen in which the ball is drawn on |
el17cr | 7:cf469c3505a2 | 46 | */ |
el17cr | 2:7f91a86b4dc0 | 47 | void draw(N5110 &lcd); |
el17cr | 7:cf469c3505a2 | 48 | /** |
el17cr | 7:cf469c3505a2 | 49 | * @brief updates the ball object |
el17cr | 7:cf469c3505a2 | 50 | * @details updates the balls position to enable it to move on the screen |
el17cr | 7:cf469c3505a2 | 51 | */ |
el17cr | 3:5edefa83f8f0 | 52 | void update(); |
el17cr | 3:5edefa83f8f0 | 53 | //acessor and mutator methods |
el17cr | 7:cf469c3505a2 | 54 | /** |
el17cr | 7:cf469c3505a2 | 55 | * @brief sets the velocity |
el17cr | 7:cf469c3505a2 | 56 | * @param v @details the velocity vector of the ball moving on the screen |
el17cr | 7:cf469c3505a2 | 57 | */ |
el17cr | 3:5edefa83f8f0 | 58 | void set_velocity(Vector2D v); |
el17cr | 7:cf469c3505a2 | 59 | /** |
el17cr | 7:cf469c3505a2 | 60 | * @brief gets the velocity |
el17cr | 7:cf469c3505a2 | 61 | * @returns the velocity vector of the ball moving on the screen |
el17cr | 7:cf469c3505a2 | 62 | */ |
el17cr | 3:5edefa83f8f0 | 63 | Vector2D get_velocity(); |
el17cr | 7:cf469c3505a2 | 64 | /** |
el17cr | 7:cf469c3505a2 | 65 | * @brief gets the postion vector of the ball on the screen |
el17cr | 7:cf469c3505a2 | 66 | * @returns the position vector of the ball on the screen |
el17cr | 7:cf469c3505a2 | 67 | */ |
el17cr | 2:7f91a86b4dc0 | 68 | Vector2D get_pos(); |
el17cr | 7:cf469c3505a2 | 69 | /** |
el17cr | 7:cf469c3505a2 | 70 | * @brief sets the postion vector of the ball on the screen |
el17cr | 7:cf469c3505a2 | 71 | * @param p @details the position vector of the ball on the screen |
el17cr | 7:cf469c3505a2 | 72 | */ |
el17cr | 3:5edefa83f8f0 | 73 | void set_pos(Vector2D p); |
el17cr | 7:cf469c3505a2 | 74 | /** |
el17cr | 7:cf469c3505a2 | 75 | * @brief updates the x postion of the ball on the screen in accordance with the joystick |
el17cr | 7:cf469c3505a2 | 76 | * @param d @details direction in which ball is moving along x axis |
el17cr | 7:cf469c3505a2 | 77 | * @param mag @details magnitude at which the ball moves |
el17cr | 7:cf469c3505a2 | 78 | */ |
el17cr | 3:5edefa83f8f0 | 79 | void updateX(Direction d,float mag); |
el17cr | 7:cf469c3505a2 | 80 | |
el17cr | 7:cf469c3505a2 | 81 | |
el17cr | 7:cf469c3505a2 | 82 | |
el17cr | 2:7f91a86b4dc0 | 83 | private: |
el17cr | 2:7f91a86b4dc0 | 84 | |
el17cr | 3:5edefa83f8f0 | 85 | Vector2D _velocity; |
el17cr | 3:5edefa83f8f0 | 86 | int _size; |
el17cr | 6:85314a3d69cd | 87 | double _x; |
el17cr | 6:85314a3d69cd | 88 | double _y; |
el17cr | 6:85314a3d69cd | 89 | double _speed; |
el17cr | 7:cf469c3505a2 | 90 | |
el17cr | 2:7f91a86b4dc0 | 91 | }; |
el17cr | 2:7f91a86b4dc0 | 92 | #endif |
el17cr | 7:cf469c3505a2 | 93 | |
el17cr | 7:cf469c3505a2 | 94 |