Early commits of my project

Dependencies:   mbed Gamepad N5110

Revision:
3:140cad440684
Parent:
2:ba653520a140
Child:
4:e7215819c9bc
--- a/main.cpp	Mon Mar 11 22:46:54 2019 +0000
+++ b/main.cpp	Tue Mar 12 00:21:58 2019 +0000
@@ -1,14 +1,11 @@
 #include "main.h"
 #include "N5110.h"
-#include "Joystick.h"
+#include "Gamepad.h"
 
+Gamepad pad;
 N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); 
-Joystick joystick(PTB10,PTB11,PTC16);
 AnalogIn pot0(PTB2);
-DigitalIn joy_button(PTC16);
 BusOut front_leds(PTA1,PTA2,PTC2,PTC3,PTC4, PTD3);
-DigitalIn jump(PTC16);
-DigitalIn jumpa(PTB9);
 
 int x = 0;
 int y = 0;
@@ -17,15 +14,12 @@
 int main()
 {
     init();
-    minerbitmap();
-    
-    
-   
-    
+
     while (1) {
         contrast();
         minerbitmap();
         
+        
     }
     
 }
@@ -37,7 +31,6 @@
     lcd.setBrightness(0.5); // put LED backlight on 50%
     lcd.refresh();
     
-    joystick.init();
     front_leds = 0b111111;
 }
 
@@ -68,11 +61,14 @@
     
     lcd.clear();
     
+        Gamepad gamepad;
+        Direction d = gamepad.get_direction();
+        printf("Direction = %i\n",d);
+        
     
-    Direction d = joystick.get_direction();
-    printf("Direction = %i\n",d);
+    
     
-        if (d==3){   
+        if (d==1){   
             lcd.clear();
             x = x+1;
             lcd.drawSprite(WIDTH/2 + x,HEIGHT/2 + y,13,5,(int *)miner);
@@ -89,18 +85,6 @@
             lcd.refresh();
             wait(0.25);
             }
-        if (jump == 1)
-        {   
-            lcd.clear();
-            
-            printf("Button Pressed\n");
-            y = y -5;
-            wait(0.1);
-            lcd.refresh();
-        }
-            else {
-                y = 0;
-            }    
             lcd.drawSprite(WIDTH/2 + x,HEIGHT/2 + y,13,5,(int *)miner);
             lcd.refresh();
         }
\ No newline at end of file