ELEC2645 (2018/19) / Mbed 2 deprecated el17arm

Dependencies:   mbed

Revision:
49:9bea7089b657
Parent:
48:bd1f31fbfee3
Child:
54:7fa8c07fdea4
diff -r bd1f31fbfee3 -r 9bea7089b657 Gameengine/Gameengine.cpp
--- a/Gameengine/Gameengine.cpp	Wed Apr 24 15:20:01 2019 +0000
+++ b/Gameengine/Gameengine.cpp	Wed Apr 24 16:45:47 2019 +0000
@@ -15,11 +15,10 @@
     _enem_flag = false;     // flag to initialise enemies each new level
     _key_reinit = false;    // re initialise keys at start of new level
     _five_keys = 5;         // number of keys to advance to next level   
-    _level = 2;              //start level
+    _level = 0;              //start level
     _sprites.miner_init(3, 33); //start position of player
-    _lives = 1;             // starting lives
+    _lives = 3;             // starting lives
     _time = 120;            // time to complete each level
-
 }
 // updates player position and interaction with level objects
 void Gameengine::update(N5110 &lcd, Gamepad &pad)
@@ -52,7 +51,6 @@
         _lev.soft_pos1();           // sinking block positions
         _lev.enem_pos1();           // enemy positions
         blocks(lcd);                // block placement and collision settings
-
     }
 }
 // draws level 2 objects