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Dependencies: mbed
Diff: Gameengine/Gameengine.cpp
- Revision:
- 33:023f57d52b1c
- Parent:
- 29:d85886364643
- Child:
- 34:c5a042973e0c
diff -r 5dc769ba4a58 -r 023f57d52b1c Gameengine/Gameengine.cpp
--- a/Gameengine/Gameengine.cpp Wed Apr 10 17:19:51 2019 +0000
+++ b/Gameengine/Gameengine.cpp Wed Apr 10 17:56:13 2019 +0000
@@ -13,9 +13,9 @@
void Gameengine::game_init()
{
_level_select = 1;
- _miner.miner_init(3, 33);
- _miner.enemy_init(1, 22, 42, 40);
- _miner.enemy_init(0, 22, 20, 40);
+ _sprites.miner_init(3, 33);
+ _sprites.enemy_init(1, 22, 42, 40);
+ _sprites.enemy_init(0, 22, 20, 40);
_lives = 3;
}
@@ -37,16 +37,16 @@
t.start();
read_direction(pad);
//get_miner_pos();
- _miner.miner_move(_d, lcd);
- _miner.miner_gravity(lcd);
- _miner.miner_jump(lcd, pad);
- _miner.miner_land(lcd);
+ _sprites.miner_move(_d, lcd);
+ _sprites.miner_gravity(lcd);
+ _sprites.miner_jump(lcd, pad);
+ _sprites.miner_land(lcd);
lose_life(lcd);
game_over();
next_level(lcd);
- _miner.enemy_move(0, 0.5, lcd);
- _miner.enemy_move(1, 1, lcd);
+ _sprites.enemy_move(0, 0.5, lcd);
+ _sprites.enemy_move(1, 1, lcd);
}
@@ -54,9 +54,9 @@
{
if (_level_select == 1) {
- _miner.enemy_collision(0);
- _miner.enemy_collision(1);
- _miner.miner_draw(lcd);
+ _sprites.enemy_collision(0);
+ _sprites.enemy_collision(1);
+ _sprites.miner_draw(lcd);
_l1.level_platforms(lcd);
_l1.soft_blocks(lcd);
_l1.solid_blocks(lcd);
@@ -67,17 +67,28 @@
}
if(_level_select == 2) {
- _miner.miner_draw(lcd);
+ _sprites.miner_draw(lcd);
lcd.drawLine(0,47,83,47,1);
//printf("level 2 time = %f \n", t.read());
}
}
+bool Gameengine::enemy_death()
+{
+ if(_sprites.enemy_collision(0) || _sprites.enemy_collision(1) ||
+ _sprites.enemy_collision(2) || _sprites.enemy_collision(3))
+
+ return true;
+ else {
+ return false;
+ }
+}
+
void Gameengine::lose_life(N5110 &lcd)
{
- if (_l1.traps(lcd) == 1 || _miner.enemy_collision(0) == true) {
+ if (_l1.traps(lcd) == 1 || enemy_death() == true) {
_lives--;
- _miner.miner_init(3, 33);
+ _sprites.miner_init(3, 33);
wait(1);
}
}
@@ -97,7 +108,7 @@
if(_l1.level1_exit(lcd) == true) {
t.stop();
_level_select = 2;
- _miner.miner_init(3,0);
+ _sprites.miner_init(3,0);
printf("Final score is %f \n ",_lives * (60 - t.read())+ (10 * _l1.keys_collected()));
}
}
\ No newline at end of file