ELEC2645 (2018/19) / Mbed 2 deprecated el17arm

Dependencies:   mbed

Level1/Level1.cpp

Committer:
el17arm
Date:
2019-04-09
Revision:
27:e73dd64ef334
Parent:
26:bce40bf4c9fc
Child:
31:ed5f7f15a1ed
Child:
32:5dc769ba4a58

File content as of revision 27:e73dd64ef334:

#include "Level1.h"

Level1::Level1()
{
}

Level1::~Level1()
{
}

void Level1::level_platforms(N5110 &lcd)
{
    lcd.drawLine(0,47,83,47, 1);
    lcd.drawRect(11,39, 38, 2, FILL_BLACK);
    lcd.drawRect(65,37, 30, 2, FILL_BLACK);
    lcd.drawRect(75,29, 8, 2, FILL_BLACK);
    lcd.drawRect(22, 25, 48, 2, FILL_BLACK);
    lcd.drawRect(0, 25, 12, 2, FILL_BLACK);
    lcd.drawRect(0, 17, 8, 2, FILL_BLACK);
    lcd.drawRect(0, 9, 27, 2, FILL_BLACK);
    lcd.drawRect(39, 9, 7, 2, FILL_BLACK);
    lcd.drawRect(58,9,32,2,FILL_BLACK);
}

void Level1::soft_blocks(N5110 &lcd)
{
    _level.soft_blocks(46, 8, lcd);
    _level.soft_blocks(52, 8, lcd);
    _level.soft_blocks(55, 36, lcd);
    _level.soft_blocks(33, 8, lcd);
    _level.soft_blocks(27, 8, lcd);
    _level.soft_blocks(59, 36, lcd);
}

void Level1::solid_blocks(N5110 &lcd)
{   
    _level.draw_solid_block(49,37, lcd);
    _level.draw_solid_block(52,37, lcd);
    _level.draw_solid_block(45,22, lcd);
    _level.draw_solid_block(42,22, lcd);
}

void Level1::keys(N5110 &lcd, Gamepad &pad)
{

    _level.key_collect(0, 79, 12, lcd, pad);
    _level.key_collect(1, 36, 22, lcd, pad);
    _level.key_collect(2, 40, 6, lcd, pad);
    _level.key_collect(3, 62, 6, lcd, pad);
    _level.key_collect(4, 75, 0, lcd, pad);

}

int Level1::traps(N5110 &lcd)
{
    if(_level.trap(25, 45, lcd) || _level.trap(58, 7, lcd) ||
            _level.trap(75, 7, lcd) || _level.trap(23,7,lcd)) {
        return 1;
    } else {
        return 0;
    }
}

int Level1::keys_collected()
{
    
    int k =_level.keys_collected();
    return k;
}

bool Level1::level1_exit(N5110 &lcd)
{
    if(_level.exit_level(78,41,lcd) == true) {
        return true;
    } else {
        return false;
    }
}