ELEC2645 (2018/19) / Mbed 2 deprecated el17arm

Dependencies:   mbed

Gameengine/Gameengine.h

Committer:
el17arm
Date:
2019-04-15
Revision:
40:913339e324b8
Parent:
38:55bb9da08a52
Child:
41:0cf320f73424

File content as of revision 40:913339e324b8:

#ifndef GAMEENGINE_H
#define GAMEENGINE_H

#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
#include "Sprites.h"
#include "Level1.h"


class Gameengine
{
    
public:

    Gameengine();
    ~Gameengine();
    void read_direction(Gamepad &pad);
    void update(N5110 &lcd, Gamepad &pad);
    void game_init();
    void draw(N5110 &lcd, Gamepad &pad);
    void lose_life(N5110 &lcd);
    bool game_over();
    void next_level(N5110 &lcd);
    bool enemy_death();
    bool trap_death(N5110 &lcd);
    void key_draw(N5110 &lcd,Gamepad &pad);
    void blocks(N5110 &lcd);
    bool enemies(N5110 &lcd);
    void key_reinit();

private:
    
    int _level;
    int _lives;
    double _x;
    double _y;
    int _distance;
    int _turn_flag;
    int _counter;
    bool _enem_flag;
    int _five_keys;
    bool _key_reinit;
    bool level_exit(N5110 &lcd);
    
    Sprites _sprites;
    Direction _d;
    Level1 _l1;
    Timer t;
    
};
#endif