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Dependencies: mbed
Diff: main.cpp
- Revision:
- 0:fe19852199d2
- Child:
- 1:813ba5341985
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Tue Mar 19 09:49:12 2019 +0000 @@ -0,0 +1,136 @@ +#include "mbed.h" +#include "N5110.h" +#include "Gamepad.h" +#include "Minerengine.h" + +Minerengine engine; +Gamepad pad; +N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); +AnalogIn pot0(PTB2); + +void contrast(); +void init(); +void start_screen(); + + +int x_direction; +int y_direction; + +int main() +{ + init(); + //start_screen(); + + while (1) { + + contrast(); + //engine.minermove(lcd, pad); + engine.minermove(lcd, pad); + } + +} + +void init() +{ + lcd.init(); + lcd.normalMode(); // normal colour mode + lcd.setBrightness(0.5); // put LED backlight on 50% + lcd.refresh(); + pad.init(); + pad.leds_off(); +} + +void contrast() +{ + lcd.refresh(); + float con = pot0.read(); + lcd.setContrast(con); + + +} + +void start_screen() +{ + lcd.printString("***MANIC MILNER!***",0,1); + lcd.printString(" Press start to play! ",0,4); + lcd.refresh(); + + while ( pad.check_event(Gamepad::START_PRESSED) == false) { + pad.leds_on(); + wait(0.1); + pad.leds_off(); + wait(0.1); + } +} + +/*void minermove() +{ + + const int miner_right[13][5] = { + 0,0,0,1,1, + 0,1,1,1,1, + 0,1,0,1,0, + 0,1,1,1,1, + 0,1,1,1,0, + 0,0,1,0,0, + 1,1,1,1,1, + 1,1,1,1,1, + 1,1,1,1,1, + 0,1,1,1,0, + 0,1,0,1,0, + 0,1,1,1,1, + }; + + const int miner_left[13][5] = { + 1,1,0,0,0, + 1,1,1,1,0, + 0,1,0,1,0, + 1,1,1,1,0, + 0,1,1,1,0, + 0,0,1,0,0, + 1,1,1,1,1, + 1,1,1,1,1, + 1,1,1,1,1, + 0,1,1,1,0, + 0,1,0,1,0, + 1,1,1,1,0, + }; + + lcd.drawSprite(WIDTH/2 + x_direction,HEIGHT/2 + y_direction,13,5,(int *)miner_right); + + Direction d = pad.get_direction(); + printf("Direction = %i\n",d); + + if (d==3) { + + x_direction = x_direction + 1; + lcd.clear(); + lcd.drawSprite(WIDTH/2 + x_direction,HEIGHT/2 + y_direction,13,5,(int *)miner_right); + lcd.refresh(); + wait(0.05); + + } + + if (d == 7) { + + x_direction = x_direction - 1; + lcd.clear(); + lcd.drawSprite(WIDTH/2 + x_direction,HEIGHT/2 + y_direction,13,5,(int *)miner_left); + lcd.refresh(); + wait(0.05); + } + //lcd.drawSprite(WIDTH/2 + x,HEIGHT/2 + y,13,5,(int *)miner); + //lcd.refresh(); + + if(pad.check_event(Gamepad::A_PRESSED)) { + + + printf("A pressed"); + y_direction = y_direction - 6; + lcd.clear(); + lcd.drawSprite(WIDTH/2 + x_direction,HEIGHT/2 + y_direction,13,5,(int *)miner_right); + lcd.refresh(); + wait(0.2); + y_direction = y_direction + 6; + } +}*/ \ No newline at end of file