ELEC2645 (2018/19) / Mbed 2 deprecated el17arm

Dependencies:   mbed

Revision:
31:ed5f7f15a1ed
Parent:
30:6d6b48fe3679
--- a/Miner/Miner.cpp	Wed Apr 10 14:29:14 2019 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,125 +0,0 @@
-#include "Miner.h"
-
-Miner::Miner()
-{
-    _enem.eflag[0] = false;
-    _j_flag = false;
-}
-
-Miner::~Miner()
-{
-}
-
-void Miner::miner_init(int x, int y)
-{
-    _x = x;
-    _y = y;
-}
-
-Vector2D Miner::get_pos()
-{
-    Vector2D p = {_x,_y};
-    return p;
-}
-
-void Miner::miner_draw(N5110 &lcd)
-{
-    if (_direction == 1) {
-        lcd.drawSprite(_x,_y,8,3,(int *)miner_right);
-    }
-    if (_direction == 0) {
-        lcd.drawSprite(_x,_y,8,3,(int *)miner_left);
-    }
-}
-void Miner::miner_land(N5110 &lcd)
-{
-    _jump = (lcd.getPixel(_x+4,_y+8) || lcd.getPixel(_x-1,_y+8));
-
-    _gravity = !lcd.getPixel(_x,_y+8) && !lcd.getPixel(_x+2, _y+8);
-}
-
-void Miner::miner_move(Direction d, N5110 &lcd)
-{
-    if (d==E || d==NE) {
-        _x++;
-        _direction = 1; //chooses right facing sprite
-    }
-    if (d==W || d==NW) {
-        _x--;
-        _direction = 0; //chooses left facing sprite
-    }
-    if(_x > 81) {
-        _x=WIDTH-3;
-    }
-    if(_x < 0) {
-        _x=0;
-    }
-}
-
-void Miner::miner_jump(N5110 &lcd, Gamepad &pad)
-{   
-    if(pad.check_event(Gamepad::A_PRESSED) && _jump == true) {
-        _j_flag = true;
-    }
-    if(_j_flag == true) {
-        _y--;
-        _j_counter++;
-    }
-    if(_j_counter > 7) {
-        _j_flag = false;
-    }
-    if(_j_flag == false) {
-        _j_counter = 0;
-    }
-    //printf("counter %i \n", _j_counter);
-    //printf("flag %d \n", _j_flag);
-    //printf("jumo %d \n", _jump);
-    
-}
-
-void Miner::miner_gravity(N5110 &lcd)
-{
-    if(_gravity == 1) {
-        _y++;
-    }
-}
-
-
-void Miner::enemy_init(int i, int x, int y, int d)
-{
-    _enem.ex[i] = x;
-    _enem.ey[i] = y;
-    _enem.distance[i] = d;
-}
-
-void Miner::enemy_move(int i, double v, N5110 &lcd)
-{
-    lcd.drawSprite(_enem.ex[i],_enem.ey[i],5,3, (int *) enemy);
-
-    if (_enem.eflag[i] == false) {
-        _enem.ex[i] = _enem.ex[i] + v;
-        _enem.counter[i]++;
-    }
-    if(_enem.counter[i] == _enem.distance[i]) {
-        _enem.eflag[i] = true;
-    }
-    if (_enem.eflag[i] == true) {
-        _enem.ex[i] = _enem.ex[i] - v;
-        _enem.counter[i]--;
-    }
-    if (_enem.counter[i] == 0) {
-        _enem.eflag[i] = false;
-    }
-}
-
-bool Miner::enemy_collision(int i)
-{
-    Vector2D p = get_pos();
-
-    if (p.x < _enem.ex[i] + 2 && p.x + 2 > _enem.ex[i] && p.y < _enem.ey[i] + 4
-            && p.y + 9 > _enem.ey[i]) {
-        return true;
-    } else {
-        return false;
-    }
-}
\ No newline at end of file