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Dependencies: mbed
Gameengine/Gameengine.h@31:ed5f7f15a1ed, 2019-04-10 (annotated)
- Committer:
- el17arm
- Date:
- Wed Apr 10 16:20:28 2019 +0000
- Revision:
- 31:ed5f7f15a1ed
- Parent:
- 29:d85886364643
back up
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| el17arm | 29:d85886364643 | 1 | #ifndef GAMEENGINE_H |
| el17arm | 29:d85886364643 | 2 | #define GAMEENGINE_H |
| el17arm | 29:d85886364643 | 3 | |
| el17arm | 29:d85886364643 | 4 | #include "mbed.h" |
| el17arm | 29:d85886364643 | 5 | #include "N5110.h" |
| el17arm | 29:d85886364643 | 6 | #include "Gamepad.h" |
| el17arm | 31:ed5f7f15a1ed | 7 | #include "Sprites.h" |
| el17arm | 29:d85886364643 | 8 | #include "Level1.h" |
| el17arm | 29:d85886364643 | 9 | #include "Levelengine.h" |
| el17arm | 29:d85886364643 | 10 | |
| el17arm | 31:ed5f7f15a1ed | 11 | struct Key{ |
| el17arm | 31:ed5f7f15a1ed | 12 | bool key[5]; |
| el17arm | 31:ed5f7f15a1ed | 13 | }; |
| el17arm | 31:ed5f7f15a1ed | 14 | |
| el17arm | 29:d85886364643 | 15 | class Gameengine |
| el17arm | 29:d85886364643 | 16 | { |
| el17arm | 29:d85886364643 | 17 | |
| el17arm | 29:d85886364643 | 18 | public: |
| el17arm | 29:d85886364643 | 19 | |
| el17arm | 29:d85886364643 | 20 | Gameengine(); |
| el17arm | 29:d85886364643 | 21 | ~Gameengine(); |
| el17arm | 31:ed5f7f15a1ed | 22 | void get_miner_pos(); |
| el17arm | 29:d85886364643 | 23 | void read_direction(Gamepad &pad); |
| el17arm | 29:d85886364643 | 24 | void update(N5110 &lcd, Gamepad &pad); |
| el17arm | 29:d85886364643 | 25 | void game_init(); |
| el17arm | 29:d85886364643 | 26 | void draw(Key _k, N5110 &lcd, Gamepad &pad); |
| el17arm | 29:d85886364643 | 27 | void lose_life(N5110 &lcd); |
| el17arm | 29:d85886364643 | 28 | bool game_over(); |
| el17arm | 31:ed5f7f15a1ed | 29 | void next_level(N5110 &lcd); |
| el17arm | 31:ed5f7f15a1ed | 30 | bool enemy_death(); |
| el17arm | 31:ed5f7f15a1ed | 31 | |
| el17arm | 31:ed5f7f15a1ed | 32 | bool exit_level(int x, int y, N5110 &lcd); |
| el17arm | 29:d85886364643 | 33 | |
| el17arm | 29:d85886364643 | 34 | private: |
| el17arm | 29:d85886364643 | 35 | |
| el17arm | 29:d85886364643 | 36 | int _level_select; |
| el17arm | 29:d85886364643 | 37 | int _lives; |
| el17arm | 29:d85886364643 | 38 | double _x; |
| el17arm | 29:d85886364643 | 39 | double _y; |
| el17arm | 29:d85886364643 | 40 | int _distance; |
| el17arm | 29:d85886364643 | 41 | int _turn_flag; |
| el17arm | 29:d85886364643 | 42 | int _counter; |
| el17arm | 29:d85886364643 | 43 | |
| el17arm | 31:ed5f7f15a1ed | 44 | Sprites _sprites; |
| el17arm | 29:d85886364643 | 45 | Direction _d; |
| el17arm | 29:d85886364643 | 46 | Level1 _l1; |
| el17arm | 29:d85886364643 | 47 | Timer t; |
| el17arm | 29:d85886364643 | 48 | Levelengine _level; |
| el17arm | 29:d85886364643 | 49 | Key _k; |
| el17arm | 29:d85886364643 | 50 | |
| el17arm | 29:d85886364643 | 51 | }; |
| el17arm | 29:d85886364643 | 52 | #endif |