ELEC2645 (2018/19) / Mbed 2 deprecated el17arm

Dependencies:   mbed

Committer:
el17arm
Date:
Mon Apr 01 14:59:18 2019 +0000
Revision:
17:b4079bd0e551
Parent:
16:8384e9a480ef
Child:
18:ff0a53dcb862
Keys can now be collected and counted

Who changed what in which revision?

UserRevisionLine numberNew contents of line
el17arm 14:dc3524d11921 1 #include "Gameengine.h"
el17arm 4:b92da6a09c8b 2
el17arm 14:dc3524d11921 3 Gameengine::Gameengine()
el17arm 4:b92da6a09c8b 4 {
el17arm 4:b92da6a09c8b 5 }
el17arm 4:b92da6a09c8b 6
el17arm 14:dc3524d11921 7 Gameengine::~Gameengine()
el17arm 4:b92da6a09c8b 8 {
el17arm 4:b92da6a09c8b 9 }
el17arm 14:dc3524d11921 10
el17arm 15:2bda80896a84 11 void Gameengine::game_init()
el17arm 15:2bda80896a84 12 {
el17arm 15:2bda80896a84 13 _level_select = 1;
el17arm 15:2bda80896a84 14 _miner.miner_init(3, 33);
el17arm 15:2bda80896a84 15 }
el17arm 15:2bda80896a84 16
el17arm 15:2bda80896a84 17 void Gameengine::read_direction(Gamepad &pad)
el17arm 15:2bda80896a84 18 {
el17arm 15:2bda80896a84 19 _d = pad.get_direction();
el17arm 15:2bda80896a84 20 }
el17arm 15:2bda80896a84 21
el17arm 15:2bda80896a84 22 void Gameengine::update(N5110 &lcd, Gamepad &pad)
el17arm 14:dc3524d11921 23 {
el17arm 15:2bda80896a84 24 _miner.miner_move(_d);
el17arm 15:2bda80896a84 25 _miner.miner_gravity(lcd);
el17arm 15:2bda80896a84 26 _miner.miner_jump(lcd, pad);
el17arm 15:2bda80896a84 27 _miner.miner_land(lcd);
el17arm 16:8384e9a480ef 28
el17arm 16:8384e9a480ef 29
el17arm 15:2bda80896a84 30 }
el17arm 15:2bda80896a84 31
el17arm 15:2bda80896a84 32 void Gameengine::draw(N5110 &lcd)
el17arm 15:2bda80896a84 33 {
el17arm 15:2bda80896a84 34 if (_level_select == 1){
el17arm 15:2bda80896a84 35 _miner.miner_draw(lcd);
el17arm 15:2bda80896a84 36 _level.level_one(lcd);
el17arm 16:8384e9a480ef 37 _level.soft_blocks(46, 8, lcd);
el17arm 16:8384e9a480ef 38 _level.soft_blocks(52, 8, lcd);
el17arm 16:8384e9a480ef 39 _level.soft_blocks(55, 36, lcd);
el17arm 16:8384e9a480ef 40 _level.soft_blocks(33, 8, lcd);
el17arm 16:8384e9a480ef 41 _level.soft_blocks(27, 8, lcd);
el17arm 16:8384e9a480ef 42 _level.soft_blocks(59, 36, lcd);
el17arm 16:8384e9a480ef 43 _level.draw_solid_block(49,37, lcd);
el17arm 16:8384e9a480ef 44 _level.draw_solid_block(52,37, lcd);
el17arm 16:8384e9a480ef 45 _level.draw_solid_block(45,22, lcd);
el17arm 16:8384e9a480ef 46 _level.draw_solid_block(42,22, lcd);
el17arm 15:2bda80896a84 47 _miner.level_one_collision(lcd);
el17arm 17:b4079bd0e551 48
el17arm 17:b4079bd0e551 49 //level keys
el17arm 17:b4079bd0e551 50 _level.draw_key1(79, 12, lcd);
el17arm 17:b4079bd0e551 51 _level.draw_key2(25, 0, lcd);
el17arm 17:b4079bd0e551 52 _level.draw_key3(40, 4, lcd);
el17arm 17:b4079bd0e551 53 _level.draw_key4(56, 6, lcd);
el17arm 17:b4079bd0e551 54 _level.draw_key5(75, 0, lcd);
el17arm 17:b4079bd0e551 55 _level.keys_collected();
el17arm 17:b4079bd0e551 56
el17arm 17:b4079bd0e551 57 printf("game keys = %i \n ", _level.keys_collected());
el17arm 16:8384e9a480ef 58
el17arm 15:2bda80896a84 59 }
el17arm 15:2bda80896a84 60 }
el17arm 15:2bda80896a84 61