Adam Baker 201166301

Dependencies:   mbed Gamepad N5110

Revision:
52:beeffd296ea3
Parent:
50:9fc8edf722a8
--- a/Blockhead/Blockhead.h	Thu May 09 12:12:01 2019 +0000
+++ b/Blockhead/Blockhead.h	Thu May 09 12:19:36 2019 +0000
@@ -16,7 +16,7 @@
 class Blockhead
 {
 public:
-    /** Constructorn */
+    /** Constructor */
     Blockhead();
 
     /** Deconstructor */
@@ -29,18 +29,18 @@
     void continue_init();
 
     /** changes level when character reaches side of screen
-    *@returs level blockhead is on (int)
+    *@returns level blockhead is on (int)
     */
     int next_level();
 
-    /** contrlls blockhead depending on position in game, and user input
+    /** controlls blockhead depending on position in game, and user input
     *@param pos struct which contains cordinates and direction of moving platforms
     *@param N5110 class which controlls lcd screen
     *@param Gamepad class for working with the gamepad
     */
     void blockhead(Pos pos, N5110 &lcd, Gamepad &pad);
 
-    /** contrlls blockhead depending on position in game, and user input
+    /** retruns 1 when gameover occurs
     *@param Gamepad class for working with the gamepad 
     *@returns gameover (0 when alive, 1 once died) (int)
     */