![](/media/cache/group/default_image.jpg.50x50_q85.jpg)
Adam Baker 201166301
Dependencies: mbed Gamepad N5110
Diff: main.cpp
- Revision:
- 25:230e4163cb6b
- Parent:
- 24:f5dd1f3db693
- Child:
- 26:3319ddd5111d
--- a/main.cpp Sun Apr 21 18:17:20 2019 +0000 +++ b/main.cpp Sun Apr 21 19:50:39 2019 +0000 @@ -4,19 +4,19 @@ #include "Runner.h" #include "Levels.h" #include "Animation.h" +#include "BlockheadEngine.h" N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); Gamepad pad; -Runner runner; -Animation ani; -Levels lev; +BlockheadEngine blockhead; Ticker ticker; volatile int timer_flag = 0; void timer_isr(); - +int user_input(Gamepad &pad); +void select_menu_item(int input); int main() { @@ -26,11 +26,6 @@ pad.init(); lcd.init(); lcd.setContrast(0.55); - Move move; - Pos pos; - - move = runner.init(move); - pos = lev.init(pos); ticker.attach(&timer_isr,1.0f/fps); @@ -44,10 +39,7 @@ lcd.clear(); - move = runner.nextLevel(move); - pos = lev.whatLevel(lcd, move.l); - move = runner.blockhead(move, pos, lcd, pad); - gameover = runner.gameover(move, pos, lcd); + gameover = blockhead.playgame(lcd, pad); lcd.refresh(); @@ -66,6 +58,43 @@ timer_flag = 1; // set flag in ISR } +int user_input(Gamepad &pad) +{ + int input; + + + if (pad.check_event(Gamepad::A_PRESSED)) { + input = 1; + } else if (pad.check_event(Gamepad::B_PRESSED)) { + input = 2; + } else { + input = 0; + } + + return input; +} + +void select_menu_item(int input) { + switch (input) { + case 1: + menu_item_1(); + break; + case 2: + menu_item_2(); + break; + default: + exit(1); + break; + } +} + +void menu_playgame(N5110 &lcd, Gamepad &pad) +{ + + + + + //rtos /**