Adam Baker 201166301

Dependencies:   mbed Gamepad N5110

Committer:
adambakerwa
Date:
Fri Apr 26 09:12:03 2019 +0000
Revision:
31:bf765e3961f1
Parent:
29:b2f63d8c1268
Child:
32:06344b45bbab
adding tunes

Who changed what in which revision?

UserRevisionLine numberNew contents of line
adambakerwa 25:230e4163cb6b 1 #include "mbed.h"
adambakerwa 25:230e4163cb6b 2 #include "Gamepad.h"
adambakerwa 25:230e4163cb6b 3 #include "N5110.h"
adambakerwa 25:230e4163cb6b 4 #include "BlockheadEngine.h"
adambakerwa 25:230e4163cb6b 5
adambakerwa 25:230e4163cb6b 6 BlockheadEngine::BlockheadEngine()
adambakerwa 25:230e4163cb6b 7 {
adambakerwa 25:230e4163cb6b 8
adambakerwa 25:230e4163cb6b 9 }
adambakerwa 25:230e4163cb6b 10
adambakerwa 25:230e4163cb6b 11 BlockheadEngine::~BlockheadEngine()
adambakerwa 25:230e4163cb6b 12 {
adambakerwa 25:230e4163cb6b 13
adambakerwa 25:230e4163cb6b 14 }
adambakerwa 25:230e4163cb6b 15
adambakerwa 26:3319ddd5111d 16 void BlockheadEngine::init()
adambakerwa 26:3319ddd5111d 17 {
adambakerwa 26:3319ddd5111d 18 _move = _runner.init(_move);
adambakerwa 26:3319ddd5111d 19 _pos = _lev.init(_pos);
adambakerwa 28:934bb0da48ab 20
adambakerwa 27:c0fa8e41743b 21
adambakerwa 26:3319ddd5111d 22 }
adambakerwa 26:3319ddd5111d 23
adambakerwa 31:bf765e3961f1 24 void BlockheadEngine::continueInit()
adambakerwa 31:bf765e3961f1 25 {
adambakerwa 31:bf765e3961f1 26 _move = _runner.continueInit(_move);
adambakerwa 31:bf765e3961f1 27 _pos = _lev.init(_pos);
adambakerwa 31:bf765e3961f1 28
adambakerwa 31:bf765e3961f1 29
adambakerwa 31:bf765e3961f1 30 }
adambakerwa 31:bf765e3961f1 31
adambakerwa 25:230e4163cb6b 32 int BlockheadEngine::playgame(N5110 &lcd, Gamepad &pad)
adambakerwa 25:230e4163cb6b 33 {
adambakerwa 25:230e4163cb6b 34
adambakerwa 25:230e4163cb6b 35 _move = _runner.nextLevel(_move);
adambakerwa 25:230e4163cb6b 36 _pos = _lev.whatLevel(lcd, _move.l);
adambakerwa 25:230e4163cb6b 37 _move = _runner.blockhead(_move, _pos, lcd, pad);
adambakerwa 31:bf765e3961f1 38 _gameover = _runner.gameoverFlag(_move, pad);
adambakerwa 27:c0fa8e41743b 39
adambakerwa 29:b2f63d8c1268 40 // char buffer[14];
adambakerwa 29:b2f63d8c1268 41 // sprintf(buffer,"%i", _move.go);
adambakerwa 29:b2f63d8c1268 42 // lcd.printString(buffer,2,0);
adambakerwa 25:230e4163cb6b 43
adambakerwa 25:230e4163cb6b 44 return _gameover;
adambakerwa 25:230e4163cb6b 45 }
adambakerwa 25:230e4163cb6b 46