Adam Baker 201166301

Dependencies:   mbed Gamepad N5110

Committer:
adambakerwa
Date:
Thu May 02 13:22:38 2019 +0000
Revision:
34:911d7d05a8d2
Parent:
31:bf765e3961f1
Child:
35:7d69c0822ea9
safety comit before reorganising code

Who changed what in which revision?

UserRevisionLine numberNew contents of line
adambakerwa 25:230e4163cb6b 1 #ifndef BLOCKHEADENGINE_H
adambakerwa 25:230e4163cb6b 2 #define BLOCKHEADENGINE_H
adambakerwa 25:230e4163cb6b 3
adambakerwa 25:230e4163cb6b 4 #include "mbed.h"
adambakerwa 25:230e4163cb6b 5 #include "Gamepad.h"
adambakerwa 25:230e4163cb6b 6 #include "N5110.h"
adambakerwa 25:230e4163cb6b 7 #include "Runner.h"
adambakerwa 25:230e4163cb6b 8 #include "Levels.h"
adambakerwa 25:230e4163cb6b 9 #include "Animation.h"
adambakerwa 25:230e4163cb6b 10
adambakerwa 25:230e4163cb6b 11
adambakerwa 25:230e4163cb6b 12 class BlockheadEngine
adambakerwa 25:230e4163cb6b 13 {
adambakerwa 25:230e4163cb6b 14
adambakerwa 25:230e4163cb6b 15 public:
adambakerwa 25:230e4163cb6b 16
adambakerwa 25:230e4163cb6b 17 BlockheadEngine();
adambakerwa 25:230e4163cb6b 18 ~BlockheadEngine();
adambakerwa 25:230e4163cb6b 19
adambakerwa 26:3319ddd5111d 20 void init();
adambakerwa 31:bf765e3961f1 21 void continueInit();
adambakerwa 25:230e4163cb6b 22 int playgame(N5110 &lcd, Gamepad &pad);
adambakerwa 25:230e4163cb6b 23
adambakerwa 25:230e4163cb6b 24 private:
adambakerwa 25:230e4163cb6b 25
adambakerwa 25:230e4163cb6b 26 Runner _runner;
adambakerwa 25:230e4163cb6b 27 Levels _lev;
adambakerwa 25:230e4163cb6b 28
adambakerwa 25:230e4163cb6b 29 Move _move;
adambakerwa 25:230e4163cb6b 30 Pos _pos;
adambakerwa 25:230e4163cb6b 31
adambakerwa 25:230e4163cb6b 32
adambakerwa 25:230e4163cb6b 33 int _gameover;
adambakerwa 34:911d7d05a8d2 34 int _level;
adambakerwa 25:230e4163cb6b 35 };
adambakerwa 25:230e4163cb6b 36
adambakerwa 25:230e4163cb6b 37 #endif