ELEC2645 (2018/19) / Mbed 2 deprecated el17ajf

Dependencies:   mbed

Fork of el17ajf by Angus Findlay

Revision:
36:c854f1f51f43
Parent:
29:d59fbe128d1f
Child:
41:91b0c73b9e02
--- a/Grid/Grid.h	Tue Apr 23 17:22:56 2019 +0000
+++ b/Grid/Grid.h	Wed Apr 24 08:06:29 2019 +0000
@@ -3,15 +3,55 @@
 
 #include "Tetromino.h"
 
+/** 
+ * Grid class
+ * @brief Abstracts away access to a height x width 2d array, used to store
+ * the 'landed' tetrominos.
+ */
 class Grid {
 public:
+    /**
+     * @param tetromino A Tetromino to place on this grid
+     * @returns A boolean value representing if the tetromino
+     * could fit in the grid
+     * @see Tetromino
+     */
     bool isSpaceForTetromino(Tetromino tetromino);
+    
+    /**
+     * @brief Commit a tetromino into the grid, setting values to true where
+     * it overlaps the grid, updating the grid and clearing rows if needed
+     * @param tetromino The tetromino to place
+     * @returns The number of rows cleared by placing the tetromino on the grid
+     * @see Tetromino
+     */
     int placeTetromino(Tetromino tetromino);
-    void clear();
+        
+    /**
+     * @brief Use the Graphics functions to draw a block for every value
+     * in the grid
+     * @see Graphics::Game::drawBlock
+     */
     void draw();
+        
+    /**
+     * @brief Create an empty grid
+     */
     Grid();
+    
+    /**
+     * The amount of space for hidden blocks at the top of the screen
+     */
     const static int HIDDEN_HEIGHT = 4;
+        
+    /**
+     * The full height of the grid in blocks, including the hidden area
+     */
     const static int GRID_HEIGHT = 24;
+        
+    /**
+     * The width of the grid in blocks
+     */
     const static int GRID_WIDTH = 10;
     
 private: