Ikenna Adrian Ozoemena 201157039
Dependencies:
mbed
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Lore Class Reference
Lore Class.
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#include <Lore.h >
Public Member Functions
Lore ()
constructor
~Lore ()
destructor
void display (N5110 &lcd, int rand)
Displays a random tip about the game.
void seeker (N5110 &lcd)
Prints a tip about the enemy ship, seeker, on screen.
void shooter (N5110 &lcd)
Prints a tip about the enemy ship, shooter, on screen.
void imperion (N5110 &lcd)
Prints a tip about a player ship, imperion, on screen.
void kestrel (N5110 &lcd)
Prints a tip about a player ship, kestrel, on screen.
void orion (N5110 &lcd)
Prints a tip about a player ship, orion, on screen.
void menu1 (N5110 &lcd)
Prints a tip about the menu on screen.
void intro (N5110 &lcd)
Displays game intro.
void help (N5110 &lcd)
Displays game information.
void ships1 (N5110 &lcd)
Holds the info displayed in intro about game.
Detailed Description
Lore Class.
Library for displaying tips about the game after every round
Author: Ozoemena Adrian Ikenna
Date: 8th May 2019
Definition at line 13 of file Lore.h .
Constructor & Destructor Documentation
constructor
Definition at line 57 of file Lore.cpp .
destructor
Definition at line 62 of file Lore.cpp .
Member Function Documentation
void display
(
N5110 &
lcd ,
int
rand
)
Displays a random tip about the game.
Parameters:
&lcd address of the N5110 library used for the lcd display
rand random number generated in main function and scaled for use in class
Definition at line 74 of file Lore.cpp .
void help
(
N5110 &
lcd )
Displays game information.
Parameters:
&lcd address of the N5110 library used for the lcd display
Definition at line 66 of file Lore.cpp .
void imperion
(
N5110 &
lcd )
Prints a tip about a player ship, imperion, on screen.
Parameters:
&lcd address of the N5110 library used for the lcd display
Definition at line 131 of file Lore.cpp .
void intro
(
N5110 &
lcd )
Displays game intro.
Parameters:
&lcd address of the N5110 library used for the lcd display
Definition at line 171 of file Lore.cpp .
void kestrel
(
N5110 &
lcd )
Prints a tip about a player ship, kestrel, on screen.
Parameters:
&lcd address of the N5110 library used for the lcd display
Definition at line 123 of file Lore.cpp .
void menu1
(
N5110 &
lcd )
Prints a tip about the menu on screen.
Parameters:
&lcd address of the N5110 library used for the lcd display
Definition at line 152 of file Lore.cpp .
void orion
(
N5110 &
lcd )
Prints a tip about a player ship, orion, on screen.
Parameters:
&lcd address of the N5110 library used for the lcd display
Definition at line 140 of file Lore.cpp .
void seeker
(
N5110 &
lcd )
Prints a tip about the enemy ship, seeker, on screen.
Parameters:
&lcd address of the N5110 library used for the lcd display
Definition at line 106 of file Lore.cpp .
void ships1
(
N5110 &
lcd )
Holds the info displayed in intro about game.
Parameters:
&lcd address of the N5110 library used for the lcd display
Definition at line 162 of file Lore.cpp .
void shooter
(
N5110 &
lcd )
Prints a tip about the enemy ship, shooter, on screen.
Parameters:
&lcd address of the N5110 library used for the lcd display
Definition at line 113 of file Lore.cpp .