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Dependencies: mbed
Diff: Ship/Ship.h
- Revision:
- 6:8473dacbeb65
- Parent:
- 5:bb6edc5b5be3
- Child:
- 9:241a1a7d8527
diff -r bb6edc5b5be3 -r 8473dacbeb65 Ship/Ship.h
--- a/Ship/Ship.h Tue Mar 05 07:08:57 2019 +0000
+++ b/Ship/Ship.h Tue Mar 05 09:57:55 2019 +0000
@@ -12,12 +12,11 @@
public:
Ship();
~Ship();
-
- // enter default position and size of ship that will change depending on ship
- void init(int ship_speed,int ship_width,int ship_height,int _ship_xpos,int _ship_ypos,const int ship_shape);
+ // enter default position,size of ship and its shape that will change depending on ship
+ void init(int ship_speed,int ship_width,int ship_height,int _ship_xpos,int _ship_ypos);
void draw_ship(N5110 &lcd);
// Updates the ships position when its x and y position are entered
- void update_ship();
+ void update_ship(int x_joystick,int y_joystick);
// Gets the ships current position
Vector2D get_pos();
@@ -27,7 +26,7 @@
int _ship_height;
int _ship_xpos;
int _ship_ypos;
- const int ship_shape;
+// const int _ship_shape;
};