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Dependencies: mbed
Diff: RosenEngine/RosenEngine.h
- Revision:
- 39:7824f9080f59
- Parent:
- 38:4571537238ed
- Child:
- 40:90c7a893d513
diff -r 4571537238ed -r 7824f9080f59 RosenEngine/RosenEngine.h --- a/RosenEngine/RosenEngine.h Sun May 05 08:50:15 2019 +0000 +++ b/RosenEngine/RosenEngine.h Mon May 06 16:49:53 2019 +0000 @@ -10,6 +10,7 @@ #include "Menu.h" #include "Enemy.h" #include "Health.h" +#include "Lore.h" class RosenEngine { @@ -31,6 +32,7 @@ void check_health(); float timer(int fps); bool dead(); + void intro(N5110 &lcd); int ship_xpos; @@ -55,6 +57,9 @@ void scaling(float time_elapsed); int rand_no(); void game_over(N5110 &lcd); + void disp_points(N5110 &lcd); + void check_se_health(); + void check_sh_health(); // Variables @@ -63,6 +68,7 @@ Menu _menu; Enemy _enemy; Health _health; + Lore _lore; float _xjoystick; float _yjoystick; Direction _d; @@ -73,10 +79,16 @@ Vector2D _shooter1_pos; Vector2D _shooter2_pos; Vector2D _shooter3_pos; + Vector2D _seeker1_pos; + Vector2D _seeker2_pos; + Vector2D _seeker3_pos; Vector2D _coloc; bool _dead; int _times_run; int _no_shooters; + int _no_seekers; + bool _intro; + float _wait_time; };