ELEC2645 (2018/19) / Mbed 2 deprecated el17aio

Dependencies:   mbed

Committer:
ikenna1
Date:
Tue Mar 05 07:08:57 2019 +0000
Revision:
5:bb6edc5b5be3
Parent:
4:740e14ebbc97
Child:
7:ed5870cfb3e0
Accidentally saved it to 2645_sprite_motion last time. Also changes it a bit the init function now needs to have values inputted to i think the best course of action would be to create a menu folder to handle the different ships and the title screen

Who changed what in which revision?

UserRevisionLine numberNew contents of line
ikenna1 3:f9cd1a38d5c6 1 #include "RosenEngine.h"
ikenna1 3:f9cd1a38d5c6 2
ikenna1 2:66a4e5d7a7cd 3 // Constructor
ikenna1 2:66a4e5d7a7cd 4 RosenEngine::RosenEngine()
ikenna1 2:66a4e5d7a7cd 5 {
ikenna1 2:66a4e5d7a7cd 6
ikenna1 2:66a4e5d7a7cd 7 }
ikenna1 2:66a4e5d7a7cd 8 // Destructor
ikenna1 2:66a4e5d7a7cd 9 RosenEngine::~RosenEngine()
ikenna1 2:66a4e5d7a7cd 10 {
ikenna1 2:66a4e5d7a7cd 11
ikenna1 2:66a4e5d7a7cd 12 }
ikenna1 3:f9cd1a38d5c6 13
ikenna1 4:740e14ebbc97 14
ikenna1 4:740e14ebbc97 15 // Checks if a mission has been completed and if it has return new mission number
ikenna1 4:740e14ebbc97 16
ikenna1 4:740e14ebbc97 17 void RosenEngine::init(int ship_speed,int ship_width,int ship_xpos,int ship_ypos)
ikenna1 2:66a4e5d7a7cd 18 {
ikenna1 4:740e14ebbc97 19 // initialise the game parameters
ikenna1 2:66a4e5d7a7cd 20 _ship_speed = ship_speed;
ikenna1 4:740e14ebbc97 21 _ship_width = ship_width;
ikenna1 4:740e14ebbc97 22 _ship_xpos = ship_xpos;
ikenna1 4:740e14ebbc97 23 _ship_ypos = ship_ypos;
ikenna1 4:740e14ebbc97 24
ikenna1 3:f9cd1a38d5c6 25 }
ikenna1 4:740e14ebbc97 26
ikenna1 5:bb6edc5b5be3 27 void RosenEngine::read_input(Gamepad &pad)
ikenna1 4:740e14ebbc97 28 {
ikenna1 4:740e14ebbc97 29 Vector2D mapped_coord = pad.get_coord();
ikenna1 5:bb6edc5b5be3 30 float _xjoystick = mapped_coord.x;
ikenna1 5:bb6edc5b5be3 31 float _yjoystick = mapped_coord.y;
ikenna1 4:740e14ebbc97 32 }
ikenna1 4:740e14ebbc97 33