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Dependencies: mbed
RosenEngine/RosenEngine.cpp
- Committer:
- ikenna1
- Date:
- 2019-03-05
- Revision:
- 7:ed5870cfb3e0
- Parent:
- 5:bb6edc5b5be3
- Child:
- 8:87a845b8575e
File content as of revision 7:ed5870cfb3e0:
#include "RosenEngine.h" // Constructor RosenEngine::RosenEngine() { } // Destructor RosenEngine::~RosenEngine() { } // Checks if a mission has been completed and if it has return new mission number void RosenEngine::init(int ship_speed,int ship_width,int ship_height,int ship_xpos,int ship_ypos) { // initialise the game parameters Ship.init(ship_speed,ship_width,ship_height,ship_xpos,ship_ypos); } void RosenEngine::read_input(Gamepad &pad) { Vector2D mapped_coord = pad.get_coord(); float _xjoystick = mapped_coord.x; float _yjoystick = mapped_coord.y; } void RosenEngine::draw(N5110 &lcd) { Ship.draw_ship(lcd); } void RosenEngine::update(Gamepad &pad) { Ship.update_ship(_xjoystick,_yjoystick); }