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Dependencies: mbed
Lore/Lore.h
- Committer:
- ikenna1
- Date:
- 2019-05-08
- Revision:
- 41:e1fa36c0492e
- Parent:
- 40:90c7a893d513
- Child:
- 42:ee13e1d103d8
- Child:
- 45:fe5fc85a5c73
File content as of revision 41:e1fa36c0492e:
#ifndef LORE_H #define LORE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" class Lore { public: Lore(); ~Lore(); void display(N5110 &lcd, int rand); void seeker(N5110 &lcd); void shooter(N5110 &lcd); void imperion(N5110 &lcd); void kestrel(N5110 &lcd); void orion(N5110 &lcd); void menu1(N5110 &lcd); void intro(N5110 &lcd); private: }; #endif